Today is the weekly update - changes in pity system, updated weapon sounds, secret lootboxes give rewards again, fixes for multiplayer bugs.
Thanks for your bug reports and feature requests!
Update is already available.
Patch notes, build id 16485192
Pity system
Improved the algorithm for exotic item drops and added a similar separate system for blue items.
How does the pity system work?
Every time you complete a mission, if no exotic/blue items dropped, the chances will increase for the next mission. On the possible loot screen, you can now see the level of this increase, because the exact numbers are hard to explain.
Why does this matter and can't we just increase the odds of each item?
If an exotic item has a 10% drop rate, it doesn't actually mean that after completing 20 missions you'll get 2 exotics, it means that after completing 1000 missions you'll get about 100 exotics. But it's still possible with the Random that after completing 20 missions in a row you'll get 0 exotic drops. But with the pity system, each mission increases the odds,
to reduce long losing streaks, and the overall gameplay experience will feel fairer.
Overall, you will now receive exotic and blue items more often, even on normal difficulty.
New:
- some weapon sounds have been changed or completely reworked
- 7 new cards have been added
Changes:
- the daily reward screen UI has changed slightly - the reward will be visible and given out after pressing the "claim" button
- getting the daily reward also resets opened secret chests in missions. They will not be empty anymore
- improved visualization of some blocks, minimaps
Fixes:
- the skill "area healing" now heals if used during takedown
- buyback in the store now get money (previously it was free - this is a bug (thx for the anonymous bug report)
- multiplayer - possible fix for enemy health sync (1 hp bug)
- multiplayer - sync of the color of the player circle
- multiplayer - sync takedown animation
- translations of some tips on the loading screen were missing
- stuttering of the shooting sound for weapons with a very high rate of fire
- reduced delay when opening the map after returning from a mission
- minor UI fixes
Exotic sword Type-7

New cards added in recent updates
[ 2024-11-21 15:51:22 CET ] [ Original post ]