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Space Grunts 2
Orangepixel Developer
Orangepixel Publisher
2019-09-24 Release
Game News Posts: 51
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
6 user reviews (6 reviews)
Public Linux Depots:
  • Space Grunts 2 Linux Depot [98.13 M]
Update v0.2.0 Comets and Dialogs


Version 0.2.0 comes in HOT! With a bunch of great new features, one of which is the Comets Event! Right now the comet event has a fairly big chance of happening in a game, this will be more balanced over time as there will be more events added, and I'm still finding the right balance between having events and no-events at all. I've also added a dialog-system to the game, which comes with a bunch of tutorial like instructions and information text left and right. And the game now has a continue/save game feature! It auto-saves between levels, but when you die, the save-game will be deleted (permadeath!) I might make it an option later on to toggle perma-death on and off, but for now you at least get to take a break on longer runs! Besides those main things there's a bunch of other stuff added, fixed and tweaked, so for the full list check below. This also marks the first price-increase for Early Access. Full changes list:

  • added: dialogs + tutorial instructions/explaining things that happen, with avatar (doc)
  • added: first "Event" - Comets - has comets randomly dropping around the planet region
  • added: a map screen
  • added: continue/save game
  • added: bigger hero avatars (used in hero-card and dialogs)
  • added: changed XP-bar rendering (replaced text with visual bar)
  • added: skill-levels to the players status-bar
  • added: safe teleportation spots (require a "beam me up" card)
  • added: new card: Teleporter
Fixes and tweaks:
  • fixed: quick-teleport won't teleport if danger is gone (opponent died)
  • fixed: some light/visible-area issues after doing a quick-teleport
  • fixed: speed improvement on FOV calculations
  • fixed: radar rendered slightly lower (not to overlap with card-deck counter)
  • fixed: metal crate debris looks like acid
  • fixed: improved burning-floor effects
  • fixed: Cybergon now uneffected by it's own bombs
  • fixed: door near bomb was still visible but not solid
  • fixed: player-avatar in dialogs is the wrong one
  • fixed: FIST disappeared at reshaper
  • fixed: improvements to card-selection with mouse
  • tweak: Martian was too strong for early levels, now shows up later in the game
  • tweak: item-drop rate now includes specific-skills of player
  • tweak: HP given by transporting to next level now depends on class (tech get's more, grimm get's less)


[ 2019-10-08 18:53:26 CET ] [ Original post ]

Fight your way through a crashed and alien infested space ship step by step, and one card at a time.

Space Grunts 2 is a turn-based rogue-like with card-battling mechanics from Orangepixel (Ashworld, Meganoid, Gunslugs and Heroes of Loot). You'll encounter a wide variety of aliens, crazy robots, space pirates, hazards and other mysteries while trying to survive the spaceship and doing battle using your playing cards.

Space Grunts 2 is currently in VERY EARLY development.

Follow the game's development though blogs on this site, or semi-weekly vlogs over at youtube (side sidebar for youtube link).

MINIMAL SETUP
  • OS: Ubuntu 12
  • Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
  • Storage: 200 MB available space

GAMEBILLET

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1.66$ (83%)
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16.79$ (16%)
GAMERSGATE

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3.0$ (50%)
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8.0$ (60%)
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2.0$ (90%)
MacGamestore

[ 2067 ]

1.99$ (80%)
38.99$ (13%)
3.99$ (73%)
1.28$ (87%)
6.24$ (75%)
1.09$ (91%)
2.48$ (50%)
8.99$ (10%)
53.99$ (10%)
1.24$ (75%)
4.99$ (50%)
18.99$ (24%)
6.49$ (84%)
1.10$ (89%)
13.89$ (77%)
1.99$ (60%)
8.99$ (10%)
2.29$ (85%)
1.09$ (95%)
7.99$ (80%)
1.71$ (91%)
22.49$ (10%)
9.49$ (81%)
1.49$ (85%)
18.69$ (69%)
4.99$ (83%)
1.29$ (84%)
7.69$ (23%)
1.99$ (85%)
1.99$ (85%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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