
Some of the things you can enjoy in this game:
- Real darwinian evolution.
- Hundreds of thousands of creatures in a single world.
- The latest from artificial intelligence research used to power and evolve their brains.
- A complex environment with a realistic water cycle including evaporation, rain and groundwater.
- A community of other players, all collaborating to find the most interesting creatures.
- New brains: A more standard RNN, trimmed down to optimize both running speed and evolution speed.
- New focus "search" system for Pixlings, which enables them to find things like "nearby enemy with the lowest hp".
- Stamina: Moving drains stamina, but they can rest to regain stamina.
- Removed: Entity memories, pheromones, buckets, speaking and old attention mechanism.
- Fortify buff: Stacks up to 10 times and add one armor per instance. Damage = baseDamage / armor.
- Mushrooms: Health/mana/stamina/fortify mushrooms that the Pixlings can eat to restore some of their corresponding value. These also give Pixlings more of a reason to roam the world.
- Heal ability.
- Stun ability renamed to Boomerang.
- Three-slot system: Eyes, arms and legs now each have a list of abilities to choose from. For instance you can have Eyes: Laser, Arms: Boomerang and Legs: Stomp. The selected abilities evolve over time.
- Auto-pause game on extinction events.
- Removed drowning and made Pixlings that enter water teleport to some other part of the island instead. This is to encourage exploration (vs. just going in circles).
Minimum Setup
- OS: Ubuntu 14
- Processor: 1.6 GHz Intel Core i5Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512mb Video Memory. capable of supporting WebGL 2.0
- Storage: 100 MB available space
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