You achieve this by flying to the ball and grabbing it with your grappler. You must then avoid enemy blasters long enough to pass the ball to your team mates, or shoot it into the opposing goal.
When your ship is hit by blaster fire it doesn't explode, but you'll drop the ball, and you sure will spin a lot. You'll need to correct your ship's orientation in order to get back into the action!
Everyone in the game is flying around freely in the huge, open space arena so be sure to use that freedom to pull off some awesome maneuvers, and epic plays!
This game has regional dedicated servers for your enjoyment.
This game will never have any micro-transactions for your non-enjoyment.
The game will remain free during a substantial part of Early Access, so jump in and get you some!
Join us on Discord
Greetings,
Most of the changes for this milestone have previously been pushed to Steam, however the matchmaking system has had some rework due to the implementation of a party system.
Players can now create parties, and join matchmaking with a group of friends for both PvP and bot-play.
I need to do a little more work on the bot matchmaking systems so that players can jump into bot play even if the queue has not completely filled up. Perhaps some time limit, or something. This will also open the future ability to play private bot games with friends.
I would like to implement private PvP games so that we can have some sort of league system where two teams of five pre-arrange matches with each other.
Anyhow, since most of the updates for this milestone were pushed to Steam in with a previous announcement I'll keep this one brief.
I have a lot of back-end stuff that I need to start working on for the unique ship systems, so I'll get back to that!
Later!
For a detailed list of the current milestone, and other backlog items, please check out the public issue tracker
Discord @KazBallGame
[ 6250 ]
[ 2302 ]
[ 4866 ]