You achieve this by flying to the ball and grabbing it with your grappler. You must then avoid enemy blasters long enough to pass the ball to your team mates, or shoot it into the opposing goal.
When your ship is hit by blaster fire it doesn't explode, but you'll drop the ball, and you sure will spin a lot. You'll need to correct your ship's orientation in order to get back into the action!
Everyone in the game is flying around freely in the huge, open space arena so be sure to use that freedom to pull off some awesome maneuvers, and epic plays!
This game has regional dedicated servers for your enjoyment.
This game will never have any micro-transactions for your non-enjoyment.
The game will remain free during a substantial part of Early Access, so jump in and get you some!
Join us on Discord
The initial implementation of the battle ships has been deployed to the playtest server! Please tell me what you think. Keep in mind that this is the initial release, and there're a lot of numbers to change around, and refinement necessary.
There are some pretty big changes coming in the next couple of releases to include different ship statuses with unique weapons for each, damage to players ship causing the player to eject, and fly back to the carrier to get a new vessel.
Also a new mechanic will soon be introduced where the goal of the game isn't to simply score 10 points, but each goal scored will actually cause damage to the opponent's battle ship. Player ships will also be able to damage the battleship, and depending on which type of ship you're flying, you may have some tricks up your sleeve.
More information will be forthcoming in the next few days and things get fleshed out.
Join us on Discord!
[ 6250 ]
[ 2302 ]
[ 4866 ]