
Finally!
After so long, we have been able to recover Super Star Path base code, so we have fixed / improved a lot of stuff! For the moment, these changes are only available for Windows. We will update Mac and Linux builds probably next month.
Changes in v3.0
-
New game engine. The game code now matches our current game engine, so maintaining this project won't be a pain anymore.
- The game now uses
DirectX 11, and we have also improved overall
performance.
-
New options UI. We have implemented a more functional options menu, and now you can
customize keyboard and gamepad controls. Also, menu navigation is more intuitive.
-
Difficulty modes. Now you can select the difficulty level that better suits your needs. Three modes available: Easy, Normal and Hard.
-
Improved procedural level generator. You should always find a path... if you choose the right path, obviously! It's a puzzle game after all, so you need to know the rules and select your next target carefully!
-
Higher quality sound. We have increased the bitrate at which music and sound is encoded, with no much impact on download size.
-
Removed the on-screen radio text message. The pilot still talks (you can disable this), but the text message won't bother you anymore during boss fights.
- Some
visual improvements on sprite animation, smooth parallax scroll, etc.
- Many bug fixes and adjustments.
Support
If you have any
issue with this new version, let us know in the
forums.
Thanks for supporting this little game!
Alberto & Dani[ 2017-08-11 12:30:40 CET ] [ Original post ]