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Two months ago we wrote that we planned to have a demo ready for the upcoming Steam Next Fest in June. We are instead aiming for the Steam Next Fest after that, which should be some time in mid-October.
We still plan to put up a demo for Brigador Killers, but including ourselves in the Next Fest at this time would not meet the expected bar of quality either for ourselves or our audience.
What will happen is the Itch build will get updated first before anything comes to Steam. Brigador Killers has progressed a lot in the past few months, albeit mostly in small ways that are difficult to show off beyond using screenshots. For instance, the gun reticle has been changed to this dot sight.
The lock on has gone from its red spotlight to clearly highlighting the whole NPC.
In addition, the dialog system is beginning to take shape, the presentation of which takes a little bit of inspiration from Disco Elysium.
Overall a lot has happened to the UI, such as making the gun pickup prompt something more user-friendly, like this image below.
These are only a few examples of the many changes that have been made. In the next month or two we'll put up footage of this stuff in action on our YouTube channel, especially since there have been plenty of changes made to the audio as well.
If you would like to support our work, our first game is currently on sale this week until May 5. Please consider telling a friend.
https://store.steampowered.com/app/274500/
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