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Lost Flame is a modern roguelike game featuring unique and challenging turn-based combat. Explore the ruined kingdom of Hiraeth, fight against legendary warriors of the past and discover the reasons of the cataclysm.

Key Features

  • turn-based
  • permadeath
  • quite flat power curve
  • tons of different viable builds
  • different weapons require different strategy in combat
  • active development and regular updates
  • cinematic music and rich sound effects
  • unique pixel art
  • procedural content
Lost Flame
Bartosz BojarowskiDeveloper
Bartosz BojarowskiPublisher
2019-08-02Release
🎹🖱️ Keyboard + Mouse
Very Positive (79 reviews)
Public Linux Depots:
  • linux java [227.29 M]
Lost Flame update - ladder mode in live branch

Hi all,
I have updated the default branch, changes are following:

  • added ladder mode
  • added another skill for 2 weapons combination (small axe/short sword) - Grab and Stab, you pull the enemy towards you with your small axe and stab him with your short sword; my aim is to have all possible 2 weapon combinations covered
  • added auto pick up for potions, scrolls and any ammo that you are already carrying
  • fixed Grand Hall of the Candles 1 generating without stairs to next area (I am like 86% sure it is fixed, if you ever encounter it again, please let me know)
  • all grabbing skills (grab and pull, grab and stab) won't work in melee anymore

Main plan for next week is to have 1 new late game area, 2 additional possible endings and polish the current ending (mostly make the boss fight more interesting). I have already done some work for this (most of the new area is done, I have recorded the VO for involved characters).

For people who have not checked beta branch, here is how ladder works:
[olist]
  • It tracks your performance across many games
  • It is unlocked after you complete the tutorial at least once
  • It plays on hard difficulty
  • You get points based on how far you get in your current game
  • You cannot save game when in this mode
  • When you start a new game in this mode you lose 10% of your current score and when you die/finish the game you get points based on how far you got. Basically the more points you have, the further you need to get each game to get more points.
    [/olist]

    Cheers,
    Bartek
  • [ 2020-12-12 18:24:57 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu or compatible
    • Processor: 2.5 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: integrated GC with OpenGL support
    • Storage: 150 MB available space
    GAMEBILLET

    [ 6425 ]

    13.48$ (78%)
    4.48$ (78%)
    6.73$ (78%)
    2.97$ (80%)
    3.60$ (80%)
    4.48$ (78%)
    1.00$ (90%)
    2.25$ (85%)
    3.95$ (87%)
    4.00$ (80%)
    2.81$ (86%)
    8.98$ (82%)
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    9.60$ (84%)
    3.57$ (55%)
    1.50$ (90%)
    2.28$ (85%)
    3.47$ (77%)
    5.03$ (16%)
    25.47$ (15%)
    8.38$ (16%)
    4.79$ (76%)
    4.65$ (53%)
    9.87$ (51%)
    33.17$ (17%)
    1.18$ (92%)
    8.39$ (16%)
    5.97$ (80%)
    13.48$ (73%)
    8.89$ (11%)
    GAMERSGATE

    [ 3822 ]

    0.6$ (91%)
    3.19$ (79%)
    1.88$ (81%)
    3.4$ (83%)
    3.4$ (91%)
    1.28$ (91%)
    0.85$ (91%)
    0.56$ (81%)
    0.68$ (91%)
    0.98$ (90%)
    0.56$ (81%)
    0.43$ (91%)
    25.0$ (50%)
    1.28$ (87%)
    1.7$ (83%)
    3.4$ (91%)
    0.6$ (91%)
    6.75$ (55%)
    0.85$ (91%)
    1.45$ (91%)
    0.43$ (91%)
    3.83$ (62%)
    15.07$ (50%)
    7.2$ (64%)
    4.0$ (80%)
    5.0$ (80%)
    6.8$ (83%)
    1.25$ (75%)
    5.0$ (75%)
    1.28$ (91%)
    MacGamestore

    [ 2906 ]

    1.71$ (91%)
    1.10$ (93%)
    11.24$ (75%)
    13.99$ (22%)
    1.24$ (75%)
    1.10$ (84%)
    2.54$ (87%)
    6.24$ (75%)
    1.19$ (88%)
    18.49$ (8%)
    2.49$ (75%)
    3.99$ (69%)
    1.19$ (88%)
    4.99$ (88%)
    1.49$ (85%)
    1.19$ (88%)
    2.49$ (50%)
    25.99$ (13%)
    1.99$ (60%)
    1.19$ (88%)
    3.99$ (80%)
    2.48$ (50%)
    0.69$ (30%)
    17.49$ (50%)
    1.29$ (84%)
    2.99$ (80%)
    1.49$ (85%)
    9.49$ (5%)
    1.19$ (80%)
    9.49$ (5%)

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