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Lost Flame is a modern roguelike game featuring unique and challenging turn-based combat. Explore the ruined kingdom of Hiraeth, fight against legendary warriors of the past and discover the reasons of the cataclysm.

Key Features

  • turn-based
  • permadeath
  • quite flat power curve
  • tons of different viable builds
  • different weapons require different strategy in combat
  • active development and regular updates
  • cinematic music and rich sound effects
  • unique pixel art
  • procedural content
Lost Flame
Bartosz BojarowskiDeveloper
Bartosz BojarowskiPublisher
2019-08-02Release
🎹🖱️ Keyboard + Mouse
Very Positive (78 reviews)
Public Linux Depots:
  • linux java [227.29 M]
Lost Flame update - ladder mode in live branch

Hi all,
I have updated the default branch, changes are following:

  • added ladder mode
  • added another skill for 2 weapons combination (small axe/short sword) - Grab and Stab, you pull the enemy towards you with your small axe and stab him with your short sword; my aim is to have all possible 2 weapon combinations covered
  • added auto pick up for potions, scrolls and any ammo that you are already carrying
  • fixed Grand Hall of the Candles 1 generating without stairs to next area (I am like 86% sure it is fixed, if you ever encounter it again, please let me know)
  • all grabbing skills (grab and pull, grab and stab) won't work in melee anymore

Main plan for next week is to have 1 new late game area, 2 additional possible endings and polish the current ending (mostly make the boss fight more interesting). I have already done some work for this (most of the new area is done, I have recorded the VO for involved characters).

For people who have not checked beta branch, here is how ladder works:
[olist]
  • It tracks your performance across many games
  • It is unlocked after you complete the tutorial at least once
  • It plays on hard difficulty
  • You get points based on how far you get in your current game
  • You cannot save game when in this mode
  • When you start a new game in this mode you lose 10% of your current score and when you die/finish the game you get points based on how far you got. Basically the more points you have, the further you need to get each game to get more points.
    [/olist]

    Cheers,
    Bartek
  • [ 2020-12-12 18:24:57 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu or compatible
    • Processor: 2.5 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: integrated GC with OpenGL support
    • Storage: 150 MB available space
    GAMEBILLET

    [ 6530 ]

    16.79$ (16%)
    16.57$ (17%)
    24.87$ (17%)
    16.57$ (17%)
    12.89$ (79%)
    34.59$ (42%)
    12.59$ (16%)
    44.45$ (11%)
    16.79$ (16%)
    41.47$ (17%)
    13.34$ (11%)
    4.00$ (80%)
    28.69$ (18%)
    12.42$ (17%)
    8.39$ (16%)
    8.78$ (12%)
    44.45$ (11%)
    12.42$ (17%)
    53.95$ (10%)
    20.72$ (17%)
    16.57$ (17%)
    24.87$ (17%)
    8.27$ (17%)
    8.27$ (17%)
    20.99$ (16%)
    49.77$ (17%)
    29.02$ (17%)
    16.57$ (17%)
    4.95$ (17%)
    16.57$ (17%)
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    [ 2738 ]

    1.91$ (87%)
    0.89$ (55%)
    3.33$ (81%)
    0.64$ (87%)
    0.09$ (91%)
    1.91$ (87%)
    2.03$ (86%)
    1.05$ (85%)
    1.05$ (85%)
    2.25$ (91%)
    3.06$ (74%)
    0.3$ (85%)
    1.7$ (91%)
    1.88$ (62%)
    2.13$ (79%)
    3.4$ (91%)
    1.6$ (90%)
    0.6$ (91%)
    0.77$ (74%)
    1.31$ (81%)
    0.64$ (87%)
    1.84$ (74%)
    0.85$ (91%)
    4.25$ (57%)
    1.88$ (92%)
    0.85$ (91%)
    1.84$ (74%)
    0.9$ (91%)
    2.55$ (74%)
    0.75$ (92%)
    MacGamestore

    [ 4858 ]

    53.99$ (10%)
    1.19$ (88%)
    1.99$ (80%)
    1.71$ (91%)
    4.98$ (88%)
    0.99$ (75%)
    21.99$ (27%)
    1.28$ (87%)
    3.59$ (80%)
    13.99$ (7%)
    1.19$ (88%)
    37.89$ (5%)
    1.49$ (94%)
    1.09$ (82%)
    1.19$ (76%)
    1.99$ (89%)
    1.89$ (81%)
    1.19$ (76%)
    2.09$ (70%)
    1.89$ (87%)
    1.99$ (80%)
    1.49$ (85%)
    1.99$ (85%)
    1.10$ (89%)
    2.49$ (75%)
    1.99$ (80%)
    9.49$ (68%)
    1.79$ (91%)
    31.99$ (20%)
    2.98$ (90%)

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