





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
The update you've all been waiting for has arrived! Here's a list of things we've fixed and what we have been working on from that list of known bugs put out on Feb. 26th. We fixed---- - Save data from 1.5 and before once and for all!!! (...or so we hope we are still going to be testing and updating this.). Alot of time has gone into this one because since launch it's been the game's biggest issue. - Pathfinding has been optimized to use less RAM. This was causing the crashes and lagging the FPS for many players. - The various issues from the Shovel Knight arena have all been fixed! - Various freezes when enemy skills would occur. - Stat balancing with various enemies and their attacks. - A few typos. We are still working on--- - Enemies chasing you / pushing you into corners can cause soft-locks in rare instances. - In the Personal Demons case in Chs6-7 after leaving the Towers if you fight Lady Tempt at one of the places she's causing trouble. Then the battle ends and then you go to trigger the same fight again she won't show up causing a soft-lock in battle because she doesn't reappear in the scene. - Carrying 99 of an item and being able to break the 99 cap by getting a treasure in the game you already have 99 of. This also causes weirdness in shops when trying to sell items over the cap. - Adding mods to weapons can sometimes give an incorrect stat result. - Mod icon can disappear from V-Money's knives when adding it to her weapon from the Upgrade menu in shops. - Sometimes equipped gear doesn't carry over to New Game + - In CRDTech mini-game very rarely when two abilities trigger it can soft lock the game. - PS5 controller icons show up as a generic controller icon. - There is a ladder in the Towers scene where you can hit a fall collider and ladder climb collider which can get characters stuck in the climbing position. This doesn't break the game because you can just move up to trigger the climbing collider again to fix the issue. - Some ladder's climbing speeds can be slower than others. - Hugging walls severely slows down character speed. - Paper / rolling can object's 3d audio immune to sound settings- Mute All or Sound Effects volume. - BGM volume can decrease if going in and out of interiors - BGM volume can increase while toggling investigation mode on and off repeatedly in certain areas. - When you have the map toggled on then teleport to another scene, the map goes away, But if you talk to someone (any intractable) the map comes back. - Coffee Break skill timed hit not working if healing another ally in battle. - When Detective dies against Tornado, and then then Woof revives him, he auto re-equips his weapon after fighting barehanded to begin with. - Door marker in investigation mode can be seen in other rooms from the one you are currently in. As always if you have a bug you want to talk directly to the devs about please join our discord server and tell us about them. It's fun, it's interesting and it's helpful to us having you the players contribute to the QA process!
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