Big credits to Thebluefish for compiling for windows, without that release would not have been possible! http://swiggidy.com/
Also credits to the artists on opengameart.org and the Urho3D engine developers!
Thank you all, the reviews have been inspiring and it seems the people want more! So, proudly, we announce Bitwebs next feature:
Documentation!
wasd: movement
lmb: xor inner
rmb: xor outer
space: fire arrow
QTip: if a closed gate is blocking your way, match it with an open gate!
Thank you all, the reviews have been inspiring and it seems the people want more! So, proudly, we announce Bitwebs next feature:
Documentation!
wasd: movement
lmb: xor inner
rmb: xor outer
space: fire arrow
QTip: if a closed gate is blocking your way, match it with an open gate!
Minimum Setup
- OS: Mint Linux (Ubuntu/Debian)
- Processor: SSEMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0 EXT_framebuffer_object EXT_packed_depth_stencil Shader Model 3.0
- Storage: 30 MB available space
Recommended Setup
- OS: Mint Linux (Ubuntu/Debian)
- Processor: SSEMemory: 1 GB RAM
- Graphics: OpenGL 2.0 EXT_framebuffer_object EXT_packed_depth_stencil Shader Model 3.0
- Storage: 30 MB available space
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