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🌈 $5 Tier: [Benedikt][David Martínez Martí]
v1.0.5c build. This one has taken a little longer as we were doing some more bugfixes, but it is ready and should run a bit faster now as we've optimized the heaviest part of the game which was the vegetation.
We are still working hard on the game and have a big update coming in December! If you've enjoyed the game it would really help if you can leave a review too.
features
offline personal best time functionality
improvements
optimize vegetation system to do less combining, faster rendering and deallocation of vegetation. this could range from no noticeable difference to quite a significant boost in fps and lower jitter.
lowered the collider of the t22 so the wheels don't clip on harsh jump landings
some code optimizations
enable running the application in background when not in focus
fixes
fix bug where 'barely keeping it together' achievement was being awarded even on terminal damage stage completes
parking lot achievement no longer awarded before all cars are unlocked
fix bug where the car would keep some momentum after resetting.
fix typos in credits
fixed: when a xbox one controller disconnects abruptly there was a massive lagspike in the game, we have improved upon that so it happens less likely, but our hands are tied to an issue in xinput.
potential fix for a bug that prevents players from finishing a stage by resetting them to the last waypoint when they cross the finish line
fix bug where screenshake would happen after a stage restart or offroad reset
fix bug where the car would keep some momentum after resetting.
fix incorrect reporting of stages won in custom mode
fix incorrect reporting of stages won in career mode
"groundhog day" bug
fix bug where loading a season in progress would place you in the wrong rally and stage
Cover image by *Zentrova*
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