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Reki here. Last week, I think I promised a new font for the game, and music. Music is here. New font, changed my mind. Changed some colors and stuff of the current font to make it more readable instead. Music is still a WIP in some aspects, in general I think it is too quiet at the moment. Also, the file size will be much bigger because of all the audio files. Next week will hopefully be a fat content update. More curse cards, more monster hearts, more everything. Till then.
CONTENT:
- Added music.
- Added 9 new fruits across the world.
- Added new random event to Fossil's Basin.
- Added new random event to Dustyhag Mine.
- Added new random event to Holy Cathedral of Dust.
- Flooded Passages giga boss is now magnetic.
- Comet God giga boss now does damage with water spouts.
- Added information on various mechanics.
GAMEPLAY TWEAKS:
- Souls now refill your health to three.
- Changed the background and color of game's main font and added shadows.
- Buffed Bell-Mankyu Heart passive.
FIXES:
- Probably fixed NPCs getting lost forever. Saves from before this fix will need manual adjusting, as those NPCs are still marked as in use even though they aren't.
- Souls, gold coins, and other items now come to the player when stuck in the walls.
- Fixed some bugs with chests failing to keep track of which items were in use.
- Fixed native fish in Dustyhag mine not replenishing its population due to a typo.
- Fixed Flooded Passages boss taking up an ecosystem monster slot and being replaced by other monsters when all slots were full.
- Fixed Curse Cards being completed without actually killing bosses.
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