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This update was intended to be the big introduction to quests. Well the quests aren't quite ready yet so this update is intended to fix some combat issues and other details that came up during the recent expo we were presenting at. Balance changes: - Reduced all weapons to a single damage type. Now rather than a sword doing normal damage + elemental, it will only do elemental. (Also all elemental weapons were slightly buffed) - Combined magic armor/shield into a single 'buff' - Removed shield from armors as it added unneeded complexity - Throwing knives have had their damage reworked to scale correctly on stats - All melee weapons can parry and block again. Blocking right as an enemy attacks will parry. - Added star system: More difficult enemy variants will have a star on their health bar, two stars for even more difficult ones. Starred enemies will usually have new abilities or a different weapon. (This is still a work in progress) - Changed intro text cutscene - Added dummies to hub - Added various Otter armors - Fixed load screen tips - Luna can now be asked for directions - Luna's teleport can now be canceled - Changed UI slightly - Made cliffside map more grassy - Fixed traveler's dialogue - Added NPCs for quests (incomplete) - Added various sounds - Prologue will now play music at a certain point - Prologue bridge gap fixed - Prologue ramp near fort and near obstacle course are fixed - Prologue checkpoint near grapplehook section has been fixed - Fixed melee combat tutorial for gamepads as it displayed incorrect information - Removed a rogue material - Changed physics objects breaking damage. Kicks will knock the objects around, but most weapons will destroy them now. - Reduced intensity of lunge - Dodge now goes backward if player is not moving in a direction - Added spell tomes and a spell tome shop (incomplete) - Fixed paper cards in shops - Added a coffee machine to the hub for obvious reasons - Fixed ghost fall damage - Added new enemy gunship model - Adjusted some text in character editor - Enemy spawn animation has been slightly updated - Old Legion Rifle now displays 'no ammo' when attempting to fire it - Old Legion Rifle light is now significantly brighter - Old Legion Rifle icon is fixed - Updated some various map sections - Updated some various dialogue
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