




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Sorry - This isn't the new levels update :( Changes and Additions: - Additions to Cliffside Art - Aves now have wings - Flying/Swimming is now slightly impacted by how much armor you are wearing (~+10% movement for minimal armor, ~-10% movement for overloaded) - Character Editor now has a 'generate name' option to randomly select a character name (Characters will be labeled as 'No Name' if the save was made before this) - Save titles are now a little simplified and show the character's name and level - Fixed some UI issues by adding backdrops for better contrast - Falling into a 'death zone' now causes ~45 HP of damage and not an immediate life loss - Most enemies will have HP bars now - Default magic used on enemies should be the 'magic air push' ability - Added magic tab to menu (still incomplete) - Possessed Armors can no longer hit each other - Possessed Armors track the player significantly better - Possessed Armor's side attack now covers much more area - Possessed Armor's will now change their leg stance when in combat - Ghosts will heal enemy targets if their blight magic hits an enemy - Rock magic sounds have been updated - Some weapons and armors have been retextured and/or remodeled - Some weapons and armors should now have the correct UI icon - Knives now use the correct stab motions (and are ~50% faster for it) - Removed some unfinished art from a few levels Fixes: - Fixed an issue in the Labyrinthian Caves where a blight magic section was sticking through the floor and causing damage where it was not supposed to - Aves can now fly again, Dex is the base stat for flight - Fixed an issue where you could hit 'continue' on a new save - Deleting a save file now deletes the associated splitscreen player as well - HUD will now properly disappear on death - Player's equipped weapon should now disappear on death - If a player dies, and is out of lives, the chat window should now correctly state the player has died and will not respawn - Fixed some animation issues with flying and blocking - Fixed some texture issues on several maps where an incorrect or temp texture was being used - Fixed some lighting issues - Fixed an issue where unequipping all your armor would unequip the grapplehook as well - Fixed an issue where when playing online, your character's hair change to the default hair style - Fixed an issue where your character's hair may be the incorrect color when spawning - Fixed an issue where you may die twice when falling into death zones - Decreased gunship's rate of fire by ~50% - Decreased player's 'invincibility' window after immediately taking damage Versus Fixes and Changes: - Kill count is now much more correct - Kills by magic should be correct now - Kills by kicking players off of ledges should now track - Player suicides should now count as a -1 kill - Fixed an issue where knocking a player into a death zone counted as two kills
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