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I am aiming to have Zofia's open beta within the next few weeks at the end of May - It will be open sign-ups and be done via Steam's playtest tool. It shouldn't look much more different than downloading the demo.
The beta will include the character editor, a handful of story levels and some of the challenge maps. (Maybe more if I can get it done in time)
Based and the demo's feedback (and some internal testers), there are a couple of changes and additions that will be happening:
- Some of the magic elements you can use were either wildly useful or very situational, so many of these are being reworked to either be more useful, or allow some alternative interactions.
For example, you can now smack the rock columns to hurl a large boulder towards enemies:
- The 'possess' spell and 'swap' spell will likely be coming back but only in certain situations. (To hopefully make them less game breaking)
- Some physics objects can now be picked up and dragged with the grapplehook.
- There will be a few more level changes made to the prologue, as well as some performance tweaks.
I will put out more details as we get closer to the release date.
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