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Burning Knight
Rexcellent Games Developer
Rexcellent Games Publisher
2020-06-05 Release
Game News Posts: 16
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (103 reviews)
Public Linux Depots:
  • Linux 64 bit [226.51 M]
Bad rock update (v1.3.1.4)

Changelog: * Reworked the whole projectile system * Blue bullet slime doesn't shoot after death anymore * Dino is a bit more angry now * Halo buffed * Projectile light/poof effects wont work after there are 99 projectiles in game * Mob projectiles are capped at 199 * Removed Tags.Torch => Tags.MobProjectile * Removed Tags.Gramaphone => Tags.PlayerProjectile * Projectiles wont be able to hit mobs/paintings/tnt in rooms that there are no players in * All projectiles will die after some time now * The game will give up trying to process past time if it is more than 0.25 of a second * If player has more than 69 projectiles old projectiles will start to break * Improved missile * Added bounce cap of 8 * Killing shopkeeper gives you 3 scoure points now * Boss bullets will become scourged on 1st loop * Enemy bullets will become scourged on 2nd loop * Shopkeeper mood wont change if you are not in his room * Added "always cook second" to the loading screen jokes * Death/win screen will now have a note if the run was seeded * The player now actually drops all the items he collected on the run when dying (it was meant to work like that forever but was broken) * Some movement speed tweaks * Player sprite is now tilted slightly while moving * Ctrl+V works on beetroot now * Click to place bombs with bomb lamp * Removed aura from not reflectable projectiles * Added battery sfx * Fixed black bars not resizing (aka ui target not updating its size) * Mobs killed with explosive lamp will drop bombs on death * Unhitatble creatures wont get buffs from projectiles * Hopefully fixed ice level bug (rude but still) * Improved minimap * Bumped steamworks version * Upgraded monogame * Fixed weird rendering issues by flooring all rendering positions * Menu won't react to all keys/mouse buttons now * Old man will now greet you upon entering the game * Camera in menu wont follow the cursor anymore * level command now accepts second number for the loop * Changed how seeds work (internally), sadly probably breaks all old seeds * Changed how level saving works: loop levels are now stored separately instead of overwriting old files * Changed how scourged projectiles look * Flies wont deal contact damage anymore * Decreased room reward chance * Enemies in snow castle and ice ruins will now be cold immune * Exploding bees wont explode from melee/explosion kills * Ice queen hp buffed from 500 to 550 * Queen bees projectiles wont be reflectable in 3rd phase anymore (same for the ice queen) * Buffed cupguy by a lot * Buffed post-first area wall crawler * Buffed maggot * Player hitbox is now smaller * New gang painting * Dialog options are now instant-printed, improved ui dialog in general * Nerfed pharaoh 300 => 250 * Shells and some other particles will disappear in 5 instead of 10 seconds * Changed statues voice * Ice crawler projectile size buffed * Reverted to old map * Rave Cave level variant added * Nerfed red key attack speed, added 1 damage * Fixed permanent item stands missing their pickup sounds * Fixed a bunch of brain based softlocks * Made gunners/bullet slimes a bit more rare / fat in the desert biome * Shops & treasure rooms will now appear in emerald caves * Melee arcs will not be affected by range downs that go below 1 * Nerfed ghost chase a tiny bit * Nerfed amurs arrow * Lowered default screenshake * Added an extra treasure room to the emerald caves


[ 2021-06-04 12:17:57 CET ] [ Original post ]

Genies! Goblins! Crazy weapons! Explore sinister dungeons alone, or online with friends! Figure out the mystery of the ancient lamp in a huge and detailed generated world, grab as many guns and weird magic weapons as you can, and run!

  • Online and local multiplayer! Play together with your friends, or fight them!
  • Breathtaking procedural generated dungeons!
  • Crazy item combos!
  • Tons and tons of cryptic secrets!
  • We've been told that music is nice!
  • Includes easy-to-use level editor, that allows you to...
  • Build your own dungeons!!!!

And all of that with tons of explosions and particles, as well as a deep deep story about royal family issues.
By the way, the game has rich modding API out of the box! That means even more content ;D

MINIMAL SETUP
  • Storage: 100 MB available space
RECOMMENDED SETUP
  • Memory: Any MB RAMStorage: Any MB available space
  • Storage: Any MB available space

GAMEBILLET

[ 6081 ]

8.39$ (16%)
16.97$ (15%)
14.76$ (51%)
24.59$ (18%)
4.47$ (78%)
4.24$ (92%)
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5.03$ (16%)
2.40$ (84%)
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3.35$ (78%)
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1.88$ (91%)
4.00$ (80%)
0.84$ (91%)
5.03$ (16%)
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3.50$ (65%)
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3.81$ (87%)
16.57$ (17%)
0.75$ (91%)
25.46$ (15%)
15.98$ (73%)
4.00$ (80%)
8.27$ (17%)
13.04$ (13%)
4.18$ (16%)
24.87$ (17%)
GAMERSGATE

[ 1481 ]

30.0$ (50%)
8.0$ (80%)
2.25$ (89%)
1.0$ (80%)
8.0$ (60%)
1.8$ (90%)
1.84$ (91%)
2.64$ (82%)
10.0$ (60%)
4.0$ (90%)
3.3$ (78%)
4.73$ (68%)
4.35$ (83%)
2.0$ (90%)
11.24$ (55%)
2.55$ (83%)
16.2$ (73%)
12.0$ (60%)
3.0$ (50%)
5.0$ (80%)
4.0$ (80%)
3.0$ (80%)
10.13$ (77%)
0.56$ (81%)
0.6$ (88%)
3.26$ (78%)
1.32$ (91%)
7.5$ (50%)
1.5$ (90%)
1.2$ (90%)
MacGamestore

[ 2067 ]

13.96$ (30%)
2.49$ (75%)
1.19$ (88%)
11.49$ (71%)
1.28$ (87%)
1.24$ (75%)
38.99$ (13%)
2.98$ (85%)
3.99$ (90%)
17.49$ (20%)
20.99$ (65%)
1.09$ (95%)
2.49$ (88%)
1.49$ (94%)
4.99$ (83%)
4.99$ (83%)
1.19$ (88%)
15.89$ (21%)
0.99$ (80%)
3.99$ (80%)
13.74$ (45%)
1.19$ (76%)
3.99$ (73%)
1.89$ (81%)
5.99$ (85%)
2.99$ (93%)
1.49$ (75%)
1.99$ (80%)
1.19$ (88%)
7.79$ (40%)

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