War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
🎹🖱️Keyboard + Mouse
Very Positive
(21572 reviews)
Bug fixesBug fixes:
Main:
- When preparing a network match for a long time, it was possible to rejoin the queue, which led to the player participating in two matches at the same time, although he controlled only the first one
- If the time zone could not be determined, the game would not start
- Fixed various network bugs that could lead to issues with reconnecting to the game
Gameplay:
- Sometimes a game state unsynchronization occurred when reconnecting to a match
- Sometimes the system of determining the harm to an ally was falsely triggered
- Small impassable areas of terrain could appear during combat
- Bashibuzuk the elephant could attack terrain
Replay viewing:
- When rewinding a replay, the fog of war status was not updated
- In replay view, when switching players, the chat always continued to show the first team's messages
- When changing the replay speed, the fog of war animation did not change its speed
- When rewinding a replay, sometimes there was an unsynchronization
Interfaces:
- In a private game on a custom map, team occupancy was not shown
- Incorrect coloring of players in chat with initially selected coloring by teams
- Factions scrolled incorrectly in the map editor
- Relationships between teams were incorrectly shown in the map editor
- When creating a private game, the name of the abstract country was missing
- Fixed some localization errors
Visual:
- The animation of the rider's left attack was not looped, causing it to look jerky
- The battle balloon was dropping from a high altitude when it appeared
- Elephant with archers did not have visually rotated turrets
- West Asia Tower had archers rotating in sync when idle
- Reduced excessive volume of some battle music
- There were very dark shadows on deep water
- The decks of some of the ships were underwater
- The eagle did not flap its wings often enough
Other errors...
[ 2023-12-17 16:44:16 CET ] [ Original post ] This is a pseudo-historical military strategy game with a battle royale mode.
62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.
A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.
During historical development you will have to choose your culture, and then a country.
If you wish - follow the Aisan way: train machine gunners on war elephants.
Or become a European with their unique antique war machines.
MINIMAL SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
RECOMMENDED SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
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