War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
🎹🖱️Keyboard + Mouse
Very Positive
(21572 reviews)
New country Persia. Control of replay rewind. Balance. QoL
A new country has been introduced. It is Persia and Iran in the Second Industrial Revolution. The transition to Persia occurs from the late Middle Ages of Western Asia.
This country, enveloped in a romantic aura of rich culture, nevertheless, represents a serious opponent.

Atash is a powerful permanent artillery pillbox. It rightly bears the name of the sacred divine fire.

The Eye of Simurgh keenly observes the battlefield from the sky. A grenadier on board this balloon can easily break the backbone of the enemy's thoughtless offensive.

Sea Gardens. A floating base for storing and passively fishing.

Guardian of the Sands and Thunder of the Sands. Camels equipped with a cannon and a heavy machine gun.

Div-Destroyer. Powerful armored machinery effectively used for the destruction of buildings and trees plantations.

The three-turreted machine gun armored transport Gathra not only allows the transportation of units but can also create a landing force by itself. And the Immortal acts as a deployable combat unit. This is a legendary persian warrior, heavily armored, and with a huge machine gun at the ready.
Main:
- Replay rewind available: when viewing replays, the played moment can be set to a previously reproduced replay moment.
- Workers collecting lumber now change the tree being harvested to the first one detected in that direction. This behavior only works at short distances.
- Factions now remember previously revealed fog of war. Now previously revealed fog of war is restored when entering a saved game, switching to a network match, or changing factions when viewing a replay.
- New units moving from the building to the gathering point now automatically attack enemies.
- Added Persian language.
- "Zamburak" from country Turkey has changed its name to "Topchu".
Balance:
- Prices of upgrades for many units and some buildings have been changed.
- The amount of metal in deposits has been increased by 20%
Animals:
- Cow: the amount of meat increased from 400 to 800, now occasionally moves randomly.
- Mammoth: the amount of meat increased from 1200 to 1600, lifespan reduced from 15 to 12 minutes.
Stone Age:
- Bulwark: health reduced from 100 to 90
Western Europe:
- Cannon: shell hit radius reduced by 20%
- Knight: damage to buildings increased from 14 to 15
Eastern Europe:
- Cannon: shell hit radius reduced by 20%
- Squad: damage to buildings reduced from 16 to 15
Western Asia:
- Cannon: shell hit radius reduced by 17%
Eastern Asia:
- Hand cannon: shell hit radius reduced by 20%
Abstract Country:
- Machine gunner: price reduced from 250/400/100 to 200/350/80
- Squadron cannon: maximum attack distance increased from 400 to 420
- Military balloon: health reduced from 300 to 250
China:
- Soldier: when giving the "suicide" command to a group, the task is now taken by only one soldier, the closest to the target.
- Rice farm: no longer accepts fish.
Turkey:
- "Zamburak changed its name to Topchu.
[ 2023-08-28 13:22:02 CET ] [ Original post ] This is a pseudo-historical military strategy game with a battle royale mode.
62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.
A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.
During historical development you will have to choose your culture, and then a country.
If you wish - follow the Aisan way: train machine gunners on war elephants.
Or become a European with their unique antique war machines.
MINIMAL SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
RECOMMENDED SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
5.36$ (82%)
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