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War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
Game News Posts: 89
🎹🖱️Keyboard + Mouse
Very Positive (21773 reviews)
Public Linux Depots:
  • WS linux [39.83 M]
New units: Hand ram & Anti-Aircraft Car. Balance, bug fixes, QoL

GENERAL:

  • Early Asia got a new unit: Hand ram.
  • Second Industrial Revolution got a new unit: Anti-Aircraft Car.
  • Resources of the losing player are automatically sent to members of the team with the highest transfer percentage.
  • Any player can be removed during private match preparation phase.
INTERFACE:
  • Added original camera direction restore button.
  • Added underwater enemy sighting indicator in the unit properties window.
  • Added a notification on getting resources from another player.
  • If a unit cannot be train because the required buildings are missing, it will still be shown in the creation interface.
BUG FIXED:
  • Cannot train a worker in Wonder of Japan.
  • Clicking on a player in chat often opens another player's window.
  • The ship's turrets keep firing at the submarine when it has submerged.
  • Other errors.
VISUAL CHANGES:
  • New appearance for the Bronze Age, Medieval, Industrial Revolution Age Wonders of the World.
  • Many of the countries' houses have received a variety of looks.
  • The time on the clock of the City Hall of the Russian Empire / USSR shows the correct time.
BALANCE "Extra beds in homes" upgrade:
  • Medieval Europe: price increased from 1000/0/0 to 2000/0/0, research time increased from 80 sec to 120 sec.
  • Asian Middle Ages: price increased from 750/0/0 to 1800/0/0, research time increased from 80 sec to 120 sec.
  • Industrial Revolution: price increased from 1000/0/0 to 3000/0/0, research time increased from 100 sec to 200 sec.
"Spacious Houses" upgrade:
  • Industrial Revolution: price increased from 3000/0/0 to 5000/0/0, research time increased from 110 sec to 200 sec.
"Granular gunpowder" upgrade:
  • Added damage increased from 3 to 5.
Early Europe:
  • Spearman: training time reduced from 25 to 22 sec.
  • Heavy Spearman: training time reduced from 32 to 28 sec, no longer required to train. "Quilted skin", but requires Iron Age.
  • Axeman: training time reduced from 35 to 30 sec., price changed from 75/25/35 to 80/40/20.
  • Barracks: "quilted skin" removed.
Early Asia:
  • Spearman: reserve time reduced from 32 to 29 sec.
  • Heavy Spearman: reserve time reduced from 40 to 35 sec., no longer requires "quilted skin" to train, but requires Iron Age.
  • Barracks: "quilted skin" removed.
Western Europe:
  • Musketeers, grenadiers, and dragoons no longer require "smoothbore weapon", but do require Late Medieval and a forge.
  • Forge: "smoothbore weapon" removed.
  • Cannon: now upgraded to Howitzer.
Eastern Europe:
  • Musketeers, grenadiers and dragoons no longer require "smoothbore weapon", but require Late Medieval and a forge.
  • Forge: "smoothbore weapon" removed.
  • Cossack: damage increased from 9 to 10.
  • Halberdier: damage increased from 7 to 10, time between attacks increased from 0.8 to 1.2, maximal attack distance increased from 10 to 12, minimal attack distance increased from 0 to 8, deals area damage.
  • Cannon: now upgraded to howitzer.
West Asia:
  • Bashibuzuk and elephant bashibuzuk training no longer requires "smoothbore weapon", but requires Late Medieval and having 3 firing ranges.
  • Shooting range: "smoothbore weapon" has been removed.
  • Tower: damage increased from 12 to 14, damage to buildings reduced from 12 to 5.
  • Oglan: can be upgraded to cavalryman.
  • Sipah: price of upgrade to cavalryman reduced from 325/25/0 to 225/25/0.
  • Mamluk: upgrade price to cavalryman reduced from 250/0/0 to 150/0/0.
  • Cannon: now upgrades to howitzer.
East Asia:
  • Arckebusiers and dragoons no longer require "smoothbore weapon", but do require Late Medieval and the presence of 3 firing ranges.
  • Shooting range: "smoothbore weapon" removed.
  • Horse archer: may be upgraded to cavalryman.
  • Ronin: Upgrade price to cavalryman reduced from 300/25/0 to 200/25/0.
  • Mounted samurai: Upgrade price to cavalryman reduced from 150/0/0/0 to 50/0/0.
Industrial Revolution:
  • Anti-Aircraft gun: damage increased from 50 to 60.
  • Anti-Aircraft heavy gun: damage increased from 50 to 70.
  • Howitzer: damage increased from 220 to 240, movement speed decreased from 40 to 35, minimum attack distance increased from 50 to 70, health decreased from 300 to 260.
  • Armored Car: armor, on average, increased from 22.2 to 27.0
  • Light Tank: armor, on average, increased from 30.0 to 35.5
  • Soldier: price reduced from 200/100/25 to 150/100/20.
  • Light Bomber: range increased from 60 to 70 sec.
  • Light Fighter: range increased from 75 to 90 seconds.
  • Ranger: inter-attack time by aircraft increased from 3.8 to 4.0 seconds, damage by aircraft decreased from 19 to 18.
Turkey:
  • Sniper: increase of aviation damage percentage from 2% to 5%, increase of time between attacks increased from 3.5 to 4.0 seconds, decrease of aviation damage from 19 to 18.
  • Light Cannon: damage increased from 150 to 160, movement speed decreased from 45 to 40, minimum attack distance increased from 50 to 70, health decreased from 300 to 240.
  • Zamburak: damage increased from 100 to 120, time between attacks increased from 8 to 10 seconds, maximum attack distance decreased from 220 to 200.
Russia:
  • City Hall: added improvement to increase territory in the second industrial revolution.
  • Scythe of Death: movement speed reduced from 45 to 40, health reduced from 300 to 240.
  • Rocket launcher: time between attacks reduced from 50 to 40 seconds, health increased from 300 to 500.
France:
  • FT17: armor, on average, increased from 28.2 to 30.5, time between attacks reduced from 5.2 to 5.0 sec.
  • Anchor aircraft carrier: reserves one Farman Goliath.
  • Heavy anchor aircraft carrier: reserves one Dewoitine D520 and one Potez 633.
India:
  • Wheeled tank: armor, on average, increased from 30.5 to 33.4, speed increased from 55 to 65.
  • Sikh: can build a warehouse.
  • Tiger: added damage from "training" improvement increased from 3 to 5.
Britain:
  • Dock: added improvement that significantly increases the speed of fish and the size of the hold of the barge.
  • Tank Rhombus : armor, on average, increased from 37.2 to 39.6
  • Holifox: health reduced from 1000 to 900, time between air defense machine gun attacks increased from 2.5 to 3.0 sec, air defense weapon damage reduced from 20 to 18.
Germany:
  • Cannon Kolossal: time between attacks reduced from 10 to 8 seconds, projectile dispersion reduced from 11% to 8%, damage increased from 300 to 400.
  • Tank Maus: damage increased from 200 to 300, time between attacks increased from 12 to 16 seconds, minimal attack distance increased from 50 to 70.
  • Me.262: damage increased from 160 to 180, price decreased from 400/1000/1400 to 400/800/1200.
Japan:
  • Dock: an improvement has been added, greatly increasing the speed of fish and the size of the hold of the longboat.
  • Jet fighter J8M1: reduced projectile area size, range increased from 40 to 45 seconds, price reduced from 400/1000/1200 to 400/800/900
China:
  • Howitzer: damage increased from 220 to 240, movement speed reduced from 40 to 35, minimum attack distance increased from 50 to 70, health reduced from 300 to 260.
  • Armored Car: armor, on average, increased from 22.2 to 27.0
  • Light Tank: armor, on average, increased from 30.0 to 35.5
  • Type R: armor, on average, increased from 37.2 to 39.6
  • Type FT: armor, on average, increased from 28.2 to 30.5.


[ 2021-05-27 08:11:30 CET ] [ Original post ]

This is a pseudo-historical military strategy game with a battle royale mode.

62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.

A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.

During historical development you will have to choose your culture, and then a country.

If you wish - follow the Aisan way: train machine gunners on war elephants.

Or become a European with their unique antique war machines.

MINIMAL SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space
RECOMMENDED SETUP
  • Processor: 2.5 Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 2 GB
  • Storage: 1000 MB available space

GAMEBILLET

[ 6094 ]

7.07$ (12%)
16.79$ (16%)
7.54$ (16%)
8.39$ (16%)
12.59$ (16%)
16.57$ (17%)
17.75$ (11%)
6.61$ (17%)
39.95$ (11%)
16.59$ (17%)
12.42$ (17%)
33.17$ (17%)
16.97$ (15%)
8.78$ (12%)
33.17$ (17%)
13.30$ (11%)
49.77$ (17%)
33.19$ (17%)
16.57$ (17%)
24.87$ (17%)
16.57$ (17%)
16.57$ (17%)
5.03$ (16%)
16.57$ (17%)
17.75$ (11%)
16.57$ (17%)
20.72$ (17%)
4.95$ (17%)
19.14$ (23%)
12.42$ (17%)
GAMERSGATE

[ 478 ]

4.16$ (72%)
8.0$ (60%)
0.75$ (85%)
0.58$ (92%)
18.75$ (62%)
15.0$ (70%)
1.32$ (91%)
0.68$ (90%)
11.24$ (55%)
2.25$ (89%)
3.12$ (61%)
0.68$ (91%)
0.42$ (79%)
5.63$ (81%)
3.0$ (85%)
1.05$ (85%)
3.75$ (85%)
0.58$ (92%)
12.0$ (70%)
0.38$ (96%)
1.5$ (70%)
2.25$ (91%)
6.0$ (80%)
0.58$ (92%)
0.9$ (92%)
0.9$ (92%)
33.19$ (17%)
8.0$ (80%)
0.9$ (92%)
7.5$ (70%)
MacGamestore

[ 1968 ]

0.99$ (75%)
1.19$ (88%)
38.99$ (13%)
1.99$ (60%)
5.99$ (85%)
8.79$ (60%)
1.24$ (75%)
1.09$ (95%)
1.19$ (94%)
37.89$ (5%)
1.09$ (91%)
67.19$ (16%)
1.42$ (93%)
1.09$ (82%)
1.69$ (83%)
14.99$ (57%)
73.99$ (8%)
0.99$ (80%)
5.99$ (80%)
1.28$ (87%)
1.19$ (88%)
3.49$ (65%)
2.49$ (75%)
1.19$ (88%)
1.19$ (76%)
1.89$ (81%)
5.99$ (90%)
1.19$ (40%)
1.10$ (93%)
1.99$ (80%)

FANATICAL BUNDLES

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356308 days, 16 hours, 27 minutes


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HUMBLE BUNDLES

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17 days, 17 hours, 27 minutes

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