War Selection
Glyph Worlds Developer
Glyph Worlds Publisher
2019-10-08 Release
🎹🖱️Keyboard + Mouse
Very Positive
(21572 reviews)
New countries: India, Great Britain. Tech points Store etc.General:
- Added languages: Hindi, Czech / Slovak
- Two countries added: Great Britain and India
- A store of goods for Technology Points has been introduced
- All guns can attack the target whenever possible while a unit is rotating.
- Various bug fixed
Interface:- Load of a unit by another unit is indicated by the special indicator
- Changed language selection interface
- Increased repair costs for many buildings
- Upgrade "Explore the area": Research time increased from 60 to 100 seconds.
BALANCE:- You can not go to IR2 with obsolete buildings
- Increased the number of trees in the forest near the starting point
Animals:- Mammoths live only 10 minutes
Early Europe:- Spearman: Attack time increased from 0.7 to 0.8 seconds
- Ram: Training time reduced from 140 to 110 seconds
Early Asia:- Spearman: Attack time increased from 0.9 to 1.0 seconds
- Heavy Spearman: Cost reduced from 50/40/20 to 50/40/10
Medieval Europe:- Crossbowman: Attack time reduced from 5.0 to 4.5 seconds
- Horse rossbowman: Attack time reduced from 6 to 5 seconds
- Grenadier: Attack time reduced from 5 to 4.5 seconds, gunshot damage increased from 20 to 22, cost reduced from 150/100/150 to 150/100/120
- Dragoon: Attack time reduced from 6 to 5 seconds, damage increased from 19 to 20, damage to buildings reduced from 19 to 12
Western Europe:- Onager: Damage increased from 25 to 35
- Longbow: Damage increased from 14 to 15, attack distance increased from 130 to 140, arrow spread decreased from 10% to 9%
- Chariot: Increased view range, training time reduced from 60/45 to 40/30 seconds
- Knight: Armor increased from 5.9 to 7.1, attack time decreased from 1.2 to 1.1 seconds
- Musketeer: Attack time reduced from 6 to 5 seconds, damage increased from 19 to 20, damage to buildings increased from 8 to 10
- Bombard: Training time reduced from 150 to 130 seconds
- Cannon: Training time reduced from 180 to 150 seconds
- Cuirassier: Damage increased from 15 to 17, training time decreased from 80/60 to 70/50 seconds, cost decreased from 250/0/150 to 250/0/120
Eastern Europe:- Archer: Training time reduced from 20 to 18 seconds, cost reduced from 100 to 75 food
- Catapult: Damage increased from 150 to 200
- Horse archer: Training time decreased from 60 to 45 seconds, arrow spread decreased from 20% to 16%
- Light Knight: Armor increased from 3.4 to 4.6, attack time reduced from 1.2 to 1.0 seconds, training time decreased from 100 to 80 seconds
- Strelets: Attack time reduced from 6 to 5 seconds, gunshot damage increased from 21 to 22, gunshot damage on buildings reduced from 21 to 12
- Cuirassier: Damage increased from 15 to 17, training time decreased from 80 to 65 seconds, cost decreased from 250/0/150 to 250/0/120
- Cossack: Training time reduced from 100 to 65 seconds
- Hussaria: Training time reduced from 100 to 80 seconds
West Asia:- Sipah: Damage reduced from 7 to 6, attack time reduced from 1.5 to 1.2 seconds
- Mamluk: Damage reduced from 7 to 6, attack time increased from 1.5 to 1.3 seconds
- Battle elephant: Training time reduced from 100 to 90 seconds
- Bashibuzuk: Attack time decreased from 4.0 to 3.5 seconds, backup time decreased from 40 to 35 seconds
- Cannon: Cost reduced from 0/0/450 to 0/0/380
East Asia:- Dragoon: Attack time reduced from 6 to 5 seconds, damage increased from 19 to 20, damage to buildings reduced from 19 to 12
- Cho-ko-nu: Attack time reduced from 6 to 5 seconds
- Harquebusier: Attack time reduced from 5.0 to 4.5 seconds, backup time reduced from 35 to 30 seconds, cost reduced from 100/75/75 to 100/75/50
- Hand cannon: Attack time reduced from 7.0 to 6.5, backup time reduced from 180 to 150 seconds, cost reduced from 200/400/200 to 200/400/150
- Springald: Damage to buildings reduced from 60 to 40
Industrial Revolution:- Longboat: Can repair buildings
- APC: Damage reduced from 35 to 32
- Squadron cannon: Increased enemy detection area
[ 2020-03-31 10:51:42 CET ] [ Original post ] This is a pseudo-historical military strategy game with a battle royale mode.
62 players on the same map fight for victory, passing a way from a stone hatchet to a modern tank.
A campaign and different game modes are waiting for you:
- Confronting hordes;
- Free-for-all match;
- Team match;
- Battle Royale;
- Team Battle Royale.
During historical development you will have to choose your culture, and then a country.
If you wish - follow the Aisan way: train machine gunners on war elephants.
Or become a European with their unique antique war machines.
MINIMAL SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
RECOMMENDED SETUP- Processor: 2.5 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB
- Storage: 1000 MB available space
8.78$ (12%)
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