Dominate the world with your robot army, research new robots and customize their abilities!
- The game features both a single player campaign and multiplayer matches.
- Test your wits in traditional tactical matches featuring over 15 types of different robots and a wide selection of skills to play with. More to come!
- Wreak havoc while flexibly adapting to the 5+ types of ever-changing battlegrounds.
- Position your robots, capture important points, exploit high ground, protect the fortress, make sure the key robot survives, and so on...
- Tweak and customize your robots using chips. Collect chips of different shapes, and arrange them in the best way possible to maximize your robot's abilities.
- Expand your robot army by destroying the enemy's robots, and win parts to craft new robots with. Each robot is the result of a different recipe, and what parts you will actually get is a matter of pure luck.
- Compete against other players in online battles and climb the leaderboards.
- Expand your army, mostly through sheer force, but also via diplomacy and the accumulation of riches.
- Fight your way though the non-linear world domination campaign; face opponents with far superior equipment.
Win the match, craft a new robot, upgrade it, and dominate the world one region at a time. Good luck on your mission!
Early Access Update 12 - Version 1.2.07 Tweak
2. Tweaks and Balancing:
3. Fix bugs:
What's next?
We make the campaign tutorial which should have been made a long time ago.
And we will keep extend our infinity mine and at some point it'll become infinity.
But tweak, balance and bug fixes will always get the top priority.
The last week has been spent on tweaking, since we released a really big update so it's necessary. There are nothing new exciting but the improvement will help enhance player's experience nonetheless.
----------------------------------------------------------------------------------------------
New version detail
1. New features:
- Add campaign tutorial.
- Officers quit when their loyalty is low.
2. Tweaks and Balancing:
- AI will not fire officer right after hiring
- Tweak campaign's difficulty so it's more forgiving toward new players but still challenging after a while
- AI won't sell a region if there are only you and them on the map
- Double max action point but also double the action point required to attack a region. Other command will cost 1 action point.
3. Fix bugs:
- Fixed a bug when player undo after the map skill "Shuffle" will return robots to the wrong position.
- Fixed a bug when an enemy robot doing multiple moves under "lost control" debuff
- Fixed a bug when players can't enter multiplayer
- Fixed a minor bug caused by enemy's extended claw
- Fixed a bug when enemy's robots didn't get tag benefit from their officers if players don't assign officer for that match
- Fixed a bug when player didn't love action point while trying to poach enemy's officer
- Fixed a bug happen after an organization slides their capital region to another continent.
- Fixed a critical bug when Armstrong use his first skill on a robot and that robot die by the skill will cause the game to hang.
- Fixed a critical bug cause by buying a region
- Fixed a bug when open the robot list, the durability stat displays the wrong number after some actions
What's next?
We make the campaign tutorial which should have been made a long time ago.
And we will keep extend our infinity mine and at some point it'll become infinity.
But tweak, balance and bug fixes will always get the top priority.
[ 2016-03-22 08:57:52 CET ] [Original Post]
Minimum Setup
- OS: Supported by SteamMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
Recommended Setup
- OS: Supported by SteamMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available space
- Storage: 2 GB available space
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