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A lot of time has passed since the last update. Unfortunately, I ran into some difficulties, and there was no time left to finalize the game. But now most of the problems are over, and again it's time for patches and new bugs. In the current patch, the game has been upgraded to a newer version of the game engine. This should improve fps, get rid of some annoying limitations, and add a few new bugs. With the latter, I would need help. The new patch is available as a beta version, to switch to it you need to right-click on the game in the Steam library, select the property item, then the beta version and then the open test. I will be grateful for bug reports on any new bugs, as well as long-forgotten old ones.
A beta version of the game has been added to the beta brunches section. To activate it, you need to right-click on the game in the Steam library -> properties -> Beta versions-> Opentest At the moment, her only purpose is to find out if I managed to fix a bug with constant freezes. , , ( https://steamcommunity.com/app/511430/discussions/3/1753520281132529207/ ), .
Today, after three years of development, we decided to release the game. We would like to thank all those who supported us, played our full of bugs game and helped make it better.
Release of the game does not mean that work on the game stops. At the moment, only the first chapter of history has been completed. Its continuation, as well as further development of the game, will be available a little later and will be released as a DLC. Everyone who bought the game during early access, will get this DL for free. The online game is still in test mode, and is not a high priority for now.
We hope for your further support and assistance in creating not just a game, but a place where every traveler will find his home.
I had some problems that caused such a delay in releasing the patch. The next patch will be released tomorrow or the day after tomorrow. As you may know, previously the game was developed by 2 people, but due to lack of time the second developer decided to leave the team. Since we have the same copyright for the game, but different opinions about its further development, we came to the next decision: 1. In the near future I will bring the storyline to an important transition point, where the first chapter will be completed, and the game will be released and out of the early access status. 2. Further development of the game will continue in the form of dlc. This dlc will be free for those who buy and activate the game before leaving the early access status. 3) Simultaneously with the release the price of the game will be reduced in order to compensate the cost of dlc. A little bit about further plans to develop the game. Here is a small list of what I plan to add initially: Initially, the emphasis will be on expanding the number of buildings. Most likely, some type of energy will be added to the new buildings, which will automate the primary processing of resources. The number of plants available for cultivation will be increased, in particular the addition of medicinal plants and food for pets. In addition, the number of possible animals will be increased and the housing system will be slightly modified. The production system will also change, not all recipes will be available initially. Some new recipes will have to be found in the world, some will have to be invented. Something like a cart will be added that will allow more items to be moved. At the moment there is almost no difference between wooden and stone buildings, but in time your enemies will realize that the tree burns perfectly... And last but not least, there will probably be new characters to play with. They will have their own features, skills, weaknesses and strengths. Unfortunately, they are likely to be inaccessible to the online game. Speaking of online gaming, it currently takes about 70% of development time, and most of the new features are likely to be unavailable when you play in a cooperative game. This will be corrected in time.
The work on optimizing the game was carried out, fps was significantly increased at the minimum settings.
Fixed bug with wrong determination of place for crafting. Fixed bug with missing items created in previous versions of the game.
Fixed a bug with bugged items with a question mark icon. If you have not moved these items, they will be fixed. Fixed incorrect icons. Now you can create one backup save. If necessary, you can load it from the main menu>Load>Backup
In this patch, we planned to remake the tutorial and add map and the first part of the storyline, but unfortunately we will have to postpone it for the next month.
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