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Development news. Over the past month, we have been rebuilding the project. Rebuilding, or refactoring, has long been needed. Since the first release back in 2015, we've been adding more and more functions, that were not originally planned. Let's take at least the size of the database - in the very first version there were about 200 events with simple conditions, and now there are several thousand of them with complex, cross-trigger conditions. All this impacted stability and performance, plus it was bad for a true multiplayer online game. Wo what's the plan now? 1. Test the rebuild on iOS/Android. Technically, the game has changed a lot from the inside, but it should be more stable than previous versions. Hopefully, the test won't take long. 2. Add a series of features that did not make it to the 11th version: endgame scoreboard, more players, stock companies, and chitcoin bankruptcy (hey you cryptopunks!) 3. Content not included in the 11th version. Quests for real estate - affect the gameplay. New expenses - do not affect the game, but make the game a bit funnier for those who have memorized all the texts already. 4. The unjustified war crippled our income so unfortunately, we don't have the resources to hire professional translators, as was planned for 2022. So I guess we'll go with a crowdsourced translation solution somewhere here. The game has tons of texts, I guess it'll take a while. 5. Transfer the entire database from the game to the server to make updates easier. 6. Finally start making true online multiplayer (yaaay!). Given 1 and 4, it will be much easier. 7. Content editor. Most likely it will not be done beautifully with a GUI, but as a database that can be edited manually. Still an option to make your own content, right?
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