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Hello Merchants!
Since the early access launch is approaching, I'm going to describe what are you going to get on July 30th. Here's a brief summary of the current state of the game:
Right now the game is split into separate missions, each has a different goal. Rebuilding the lighthouse is the longest mission that is also started by default, requiring you to rebuild the ancient lighthouse building from the ruins. It will mainly focus on establishing resource production chains which could take 5-10 hours.
Next, the Fish God feeding mode that just asks you to grow tons of apples :) Can be very short (400 apples, ~30 minutes) to very long (10k apples, ~4 hours, requiring you to build _lots_ of apple productions and delivering it all to the fish).
The money goal is self-explanatory, you can set it to be from 2000 (veeery fast) to 20k gold which would require you to become a bit more savvy with money / establish advanced production.
However, the final version is going to look like this:
The goals are going to be mixed and interwined in one map playthrough. Each goal will unlock something / affect all other goals and ensure you progress more smoothly. It's also going to be connected by plot which we are not going to spoil yet :)
The final game might be a slightly different experience with more content, but we're confident that you'll get at least 8-10 hours of fun from the current game. See you tomorrow, on July 30th at 5PM GMT launch, accompanied by a stream on the store page, courtesy of Rocknight Studios.
Let me know if you have any questions in the comments below!
Best,
Vladimir
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