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Hello Merchants!
The launch date is approaching, so I want to give more updates on what to expect in the initial version. Since I've covered the goal structure here, I wanted to introduce another goal into the line-up: this goal is going to be selected by default and actually involves rebuilding an ancient lighthouse used for airship navigation. Woo!
Rebuilding a lighthouse is done in 5 different stages. Stages one and two, you can simply gather resources if you don't want to expand your base.
Here's how the first two steps look like:
For stage one, you need sand and wood.
For stage two, you need rocks.
But afterwards, you'll need to purchase your own islands to establish brick, glass, lumber and gear production. Here's one of the built resource chains for glass production:
After that is done, you can safely upgrade the lighthouse further.
Stage three looks trickier, it needs both lumber and bricks. Lumber is produced by cutting wood at the lumber mill while bricks are produced from stone and sand in the oven.
Stage four requires bricks and glass. The bricks (ideally) you already have, but to get the glass, you will need to establish the sand digging and build a forge
Finally, the last stage requires tier 3 production of gears (iron -> ingots -> gears). You'll also need to buy dyes and gems (those can also be mined, but good luck finding them).
Congratulations, you've built a lighthouse! Overall, this goal playthrough takes 5-7 hours of trading, building, exploring and establishing logistics.
As usual, if you have any questions - feel free to comment here or join our discord channel. See you at the launch!
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