Dear Retailers!
A month has gone by since the last release, but now a new update is finally available.
--- Beverages ---
Since the entry of the groceries, i promised to add various drinks to the game. So this month has been about designing bottles, bottles and more bottles. This has resulted in over 170 new articles that will enter the game.

They are spread out in 4 types. Wine, Beer, Soda and Liquor.
All of them are in the low luxury, however wine and liquor are quite high compared to the other grocery articles as well as being priced a bit higher.
This makes for some articles in the "Groceries" category that allows for a higher income, compared to the existing ones.
Feedback indicated that it was relatively hard to make a "Groceries" department survive in the long run, so hopefully this will help making it easier to run a supermarket.
--- Displays ---
The new articles also comes with a few new displays. 3 in total.

Two of them are specific, made only for adding bottles to them, while the larger one is a general type display, which can also be used for other items.
--- Bugfixes & Balancing ---
General programming has not been in focus for this update. However there has still been some issues which has been fixed.
- Staff not meeting for work.
There were issues where staff wouldn't show up for work. Apparently when assigning their schedule, if you clicked to the left of the opening hours this hour would be recorded as the meeting hour. But since this was before the store opened, they would never meet for work. They should now meet as desired.
- Problems of proceeding past tutorial.
When opening a new store, there is the basic tutorial of what to buy. If you hide the UI by menu or TAB, this screen was no longer focusable by the mouse, and made it impossible to end the day.
This has also been fixed as well as making the "End Day" button available, so it will also be possible to skip this entirely.
- Register speed.
The speed at the registers have been adjusted again. Some articles were processed way to fast (some as quick as 0.1 seconds), making it possible to clear giant queues in no time.
So this has been adjusted back a bit, and in general making it take a bit longer to process a customer.
--- Translations ---
Translations are also making slow and steady progress.
To help with translating, go to: https://translate.kingofretail.com/
--- Up next ---
Now it is time for... more articles.
Electronics was added a long time ago, however it has been left alone and with far too few articles.
The reason for this was the sizes of general electronic products made it difficult to come up with articles and categories that would fit together. But with the introduction of shelf and autofitting displays this is no longer a problem.
So now it is time to fill up this category with lots of new items. What items that will be specifically i do not know yet. But i promise it will be a welcome and interesting addition.
I will also aim to add these articles in smaller intervals so when a pack is ready, it will be uploaded as soon as possible.
This was it for now. Feedback is as always welcome.
Also, join our discord at: https://discord.gg/fckN6bE
Until next time. Happy sales.[ 2020-08-01 14:50:44 CET ] [ Original post ]