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- Content: Added Grim's camp in mission 4. - Content: Added a model and an icon for the food processor. - Content: Replaced the placeholder image for grim. - Expert mode: Moved the logistics import mode to expert mode. - Fixed/Modding: Removed items still showing up in recipes from workshops. - Fixed: Bug allowing you to place a grove over a station/depot in some cases. - Fixed: Buildings staying in a buggy state when a deconstruct job is cancelled. - Fixed: Buttons that are inactive/invisible no longer have a tooltip. - Fixed: Caching preventing high-level buildings from getting built in some cases. - Fixed: Distributor panel only showing after reselecting a belt after toggling it. - Fixed: Greenhouse having no "out-arrow". - Fixed: Priorities working strangely with automated workshops. - Fixed: Removed caching for harvesting jobs. This was a problem if some workers had tools and the others did not. - Fixed: Some priorities working in reverse after moving the priorities to the icon. - Fixed: Toggling an exit hopper no longer changes the accepted goods. - Gameplay: A type getting added automatically in a depot no longer propagates to the depot exits. - Gameplay: When placing a depot on top of an existing stockpile, the game will now also copy priority as well as incoming and outgoing connections. - Gameplay: You can now stop a shipping port from importing by setting its priority to paused. It will still export and fulfil its role as a depot. - Misc: Replaced the energy/power-icon. - Misc: The tooltip for tools now shows both crafting and construction as tasks for the hammers. - Misc: You can now rotate the camera by holding the middle mouse button and moving the mouse. - UI: Changed the look of the enemy camp demands so they look the same in the objective panel and when you select them. - UI: Turned the power related UI panel into a button as well. Hovering over it tells you the current state of the network. The icon is orange when the network is low on energy - UI: When selecting an automatic workshop etc., the input/output arrows are now displayed.
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