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Note: If your icons look strange or misaligned after the update, please delete the IconCache folder from your save game directory (AppData\LocalLow\MirkoStudio\Kubifaktorium\...). Thanks!
Content and gameplay
- Content: Added decorational piers for your colonists to walk on. There is a normal version to be placed on the coast and a high version that can be placed on shallow water.
- Content: Added two variations of fallen trees.
- Content: Added fennecs.
- Content: Added more cactuses, joshua trees (can be planted in the desert) and ostriches.
- Gameplay: Upgrade workshops now have priorities.
- Gameplay: Some produced items like water are no longer exportable.
- Gameplay: When you decrease the size of a pasture, excess animals leave the pasture.
- Gameplay: The game now prevents you from deconstructing your only bonfire. :)
- AI: Colonists should now prioritize farms of the same priority based on the fill state of the output stockpiles.
- AI: Workshops should now prioritize production based on the fill state of the output stockpiles.
- Visual/Modding: The position of the warning flags for buildings can now be specified via
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