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Since I was already in revision mode from working on the v10 update for Blooming Nightshade, I ended up coming back to Eldritch Academy and taking a look at it. While I would need a significant amount of time and money to address some of the criticisms I've noticed for the game, one thing in particular stood out as something that I could fix without too much trouble: redundant and unnecessary scenes slowing down the pacing of the early game, especially on repeat playthroughs. So over the past few days, I took a look at a number of things in the game and tried to find a way to fix the problems I saw. The result of the changes I made have reached a point where I may almost have a v2 release ready for the game. However, I've not have time to fully proofread or test this build, so for now I've only put the build on a Beta branch listed as "v2_beta", which should become available soon. (For those who would like to retain the release version of the game, there is a new "Beta" for the game labelled "v1_release". Switching to this build will retain the original version of the game.) Here's a rundown of what has changed in the current build for v2:
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