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A new patch with mostly bugfixes will go live sometime soon. There's one change that may affect people who've made custom levels that I referred to in the previous patch notes, and I wanted to point it out again here to avoid extra confusion/frustration. To prepare for the official editor, the next patch moves sprite files that were in the main level pack's folder but that weren't meant to be specific for that level pack into the general sprite folder. That means that levels that assumed that their sprites are in the level pack -specific folder will load erroneous sprites. No crashes or errors, hopefully, they'll just not look like they should. Hopefully this won't cause too much trouble. There will probably be some upcoming changes that similarly impact things people have already made; I'll try to mention them beforehand.
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