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Json has been working on new a logo to replace the original one I created, I fell in love with this last iteration he came up with - Ideally want to the code aspect of the game represented in the icon too - maybe in a future iteration :)
For me, week 15 was a slow week, other than some small bugfixes, I didn't really make any tangible progress - I dedicated this week to introducing new content to the game, and the week was spent thinking / contemplating / procrastinating. Hoping to actually introduce new things on week 16
[url=https://www.youtube.com/watch?v=v7O6vdxPraA]The Weirdest MMO You've Seen, Promise!
Our player Vaserati sponsored his friend Skylent to review the game, you can see the result above. It was a very educational video for me, fortified and extended a lot of the deductions we made over the recent weeks - mainly the need for detailed and extensive documentation and examples. After watching the video, I realised that I've never watched a stream from the viewpoint of a player that's distant from coding. Some of the initial results include:
1) From time to time, after improvements, request streams from new players to see how they interact with the game, determine common pitfalls and find solutions
2) Extend descriptions with code-related info
3) For skills - add code ID's and actual code snippets that show how each skill can be used in code
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