Hi there,
We're well into 2024, time for a quick update from behind the scenes!
We don't post frequently on Steam, as we have to split our attention between marketing and development, and we prefer to spend as much time as possible on development (cardinal gamedev sin).
If you want to read updates more frequently, check out our Kickstarter page.
Creating levels
Currently, we're hard at work crafting the levels and environments of our game. Each level has a distinct look and is packed with a variety of enemies, challenging you to rethink your combat strategies, learn enemy attack patterns and exploit their weaknesses.
[previewyoutube=kG9iomNsYE8;full][/previewyoutube]
[previewyoutube=58TPUF4VWWA;full][/previewyoutube]
Boss Fights
The ultimate test of skill, strategy, and courage. We've put a lot of time and effort into creating memorable bosses, as we want them to be fair, challenging, original and suitable for both single player and couch co-op gameplay.
All bosses have their own tropes. We're not gonna spill all the beans yet, but let's take a look at this golem boss.

The golem has a ground smash, leaving spikes on the ground. This way, you set up the obstacles for yourself while you fight him. So think ahead where you let him smash the ground! Every now and then, another one of his attacks will clear the arena.
Boss reveal
[previewyoutube=ZmG8q7ggeqk;full][/previewyoutube]
Playtesting results
In 2023 we held a first playtest with Kickstarter backers who backed for testing. In 2024 we are going to test an updated playtest with the rest of our Kickstarter backers. If you want to see an example of a playtest, this one is worth checking out. Do know that it contains spoilers though.
SPOILER WARNING!
[previewyoutube=2WdKWKfUPzM;full][/previewyoutube]
Speedrunning is also already happening. Check this video to see the current record. We thought our game was pretty air tight, but somehow a community member found some major skips!
[previewyoutube=oeSo66YSXAQ;full][/previewyoutube]
All in all, the playtests yielded quite a bit of insight. Most importantly, people liked it!
Additionally, through analysing gameplay sessions, we identified areas for improvement. As a result, we've enhanced the pace of unlocking new skills and abilities, and introduced additional support mechanisms to assist players who were getting lost in the levels.
That's it for now. We hope you enjoyed this update. Stay tuned and...
Keep your weapons sharp and your wits sharper!
Wishlist (the full game) here:
https://store.steampowered.com/app/980700/Unsung_Warriors/


Cheers,
Mikel & Ramon
[ 2024-04-04 08:15:42 CET ] [ Original post ]