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A bit technical patch in preparation for Spell Memetics update coming next. Included are:
A Spell Shards pool and Shards distribution rework
All Spell Shards gained are now accumulated into the reworked Shards Pool and then 10% of your total is distributed into your selected spells every 0.1 second. The Pool has an upgradeable cap of Shards it can accumulate that maxes out at e7 and higher for Abolisher and Archon through respective pets' perks.
Some balance and core changes (see full patchnotes ingame):
- Base mana source costs reduced.
- "Psychic Cacophony". New ability at level 700 - increase amount of Arcanasprings, equal to (level - 700).
- Forbidden Might. Now has a maximum level of 10, price increment reduced from 8e5 per level to 5e5 per level.
- Void Memetic. Trap bonuses for Void Profits and Void per Entity increased from x1.5 to x2 per Trap's level, from x1.24 to x1.5 for Liquid Shadows.
- "Soulstealer" pet. Evolution to "Psychic Cacophony" now available at 325.
- "Spellstaff Of Chamaon" spell. Now increase Evocation efficiency as an additional effect, with Incantation efficiency scaling of ^0.8.
- Trial of Valor. Spells' cooldown reduced in half.
- Temporal Stabilizer weapon. The gap between Common and Legendary quality drastically reduced, Legendary quality bonus unchanged.
And quite a bit of other minor stuff and fixes.
Check it out!
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