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Hey guys. Late blog. Again. You'll be happy to know this week we have been working on getting Steam's cloud system synced properly. Trying out some static leaderboards and also testing out some future acheivements. Nothing is working quite right just yet, but we are on the right track.
Also, drarem has promised to get the Unreal version playable by update 100! What? Oh, c'mon it's not that far away! We will deffaintly try for earlier, but we just can't predict what might happen anymore. It seems like there are hidden unknown forces working against us at every turn, just waiting for us to throw in the towel.
We added a crude crosshair, and improved our in-game HUD GUI. You can't see it in the posted screenshots (check next week) but our score card is working, and we also have a working Deathclock. Long term players will understand the importance of a working score and clock. I'll try to get a new video for next week, and post it earlier then normal. Until next time!
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