





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Exciting progress to report this week. Things are beginning to fall into place. We have our first working Unreal enemy. These security drones now follow you around at a unreasonably high eye level. Shooting them down can cause them to explode, or just break into peices. This way they can also be used as offensive traps against other mobs, including other drones.
If one gets close enough to touch you, it will explode! Yes! Working explosions!
They look super simple at the moment. We used our muzzle flash as a placeholder. But, with the right animation they will work nicely. Upon detonation, they use repulsor physics to push things away from the epicenter, including the player. Even our tripmines have become highly combustable. Jumping on them even alows you to rocket jump! This could prove useful in our open worlds...
Terrain editor skills +1! Until next time!
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