- Ooze through physics-based puzzles with a squishy slime body
- Launch your core to places the slime body can't reach
- Play with Keyboard, Gamepad, or Mouse-Only
- Create your own levels with the developer's level editor
3.3 - Respawning, Quality tweaks (Last Demo Update [For Real] )
Levels
- Added "Refill" object, that restores missing Slime Fluid when you pass over it
- Doors light up when Opened, Buttons light up when Pressed
- Door sprite cleaned up - Sprite no longer flickers out "back" of door when Opening/Closing
- Slime Buttons have been made less springy, easier to activate
- Particles at Spawn and Goal will now evaporate - Was causing Slime to auto-respawn at Spawn
- Wire "On" is now a sprite change, not an extra gameobject
VFX
- VFX on Spawn and Refills show when there is any Slime to respawn
- Passive VFX on Exit
Misc
- Hide Build Info, now togglable from Options->Display
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: SSE2 instruction set supportMemory: 200 MB RAM
- Memory: 200 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 80 MB available space
1.50$ (90%)
5.03$ (16%)
16.79$ (16%)
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3.17$ (84%)
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13.99$ (7%)
7.29$ (44%)
3.99$ (80%)
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1.19$ (88%)
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11.24$ (55%)
1.09$ (91%)
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2.49$ (75%)
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2.48$ (50%)
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