Slime Research
Schism LLC Developer
Schism LLC Publisher
2019-01-02 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
3 user reviews
(3 reviews)
Public Linux Depots:- Slime Research Linux [152.91 M]
v0.0.2.2 - v0.0.2.4 - Dr K, Stickier Camera, Split Blink/Unlock Inputs, Some BugA.K.A. Who has time to release notes with every patch?
Dr. K
Allow Dr. K to move to a faraway object to interact with it, unless she is holding something and unable to stretch far enough
Prevent Dr. K from interacting with something if
- her eyes are closed
- either hand is already interacting with it
- Add some visual errors to Dr. K:
- Too far, cant reach
- Too far vertically, cant reach even if she walks over
- Too far given held object, cant reach or walk to
- Missing an item, cant interact
- Holding an item, cant interact
- Collision is blocking interaction
- Prevent Dr K from dabbing
Misc
- Updated many level thumbnails from default focus on Spawn. Tweaked a few levels.
- When trying to launch Slime Core out of Body, ensure Core can reach a more consistent velocity Though a good run-up still gets you a bit more height
- Drastically reduce input strength for Core when out of Body. Pupil movement also nerfed when out of Body.
- Camera much stickier when slime is not moving, so that it settles down instead of bouncing all over
- Camera moves towards where Slime Core is looking, if Slime Core is in Body, and is also currently-controlled
- AI core now properly moves towards/away from you and is no longer invisible while active
- Blink and Unlock Core are now separate inputs
- If collectibles fall out of the world, they respawn
- In editor, add blue preview of the item(s) to be pasted
- Misc new debug commands added (LB+RB or F1 to access, not available in Demo)
- Improved build process so that Steam receives the same version of Slime Research for all platforms, instead of new auto-builds being sent for Windows. Hopefully this (and a minute or two of QA!!!) will prevent bugs from leaking into the public
[ 2021-03-26 04:26:00 CET ] [ Original post ] - Ooze through physics-based puzzles with a squishy slime body
- Launch your core to places the slime body can't reach
- Play with Keyboard, Gamepad, or Mouse-Only
- Create your own levels with the developer's level editor
MINIMAL SETUP- OS: Ubuntu 12.04+
- Processor: SSE2 instruction set supportMemory: 200 MB RAM
- Memory: 200 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 80 MB available space
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