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Hey friends cleahappy. A quick check-in today to let you know about a new patch that just went live. Here are the changes:
1) Item/door/shelter indicators:
Several players have expressed that sometimes, it can be hard to tell which item/door/shelter will be picked up/activated when you hit the interact key. As you can see above, these new indicators should resolve that. The icons are small, which hopefully means they are not much of a distraction. Of course, elements that are meant to be hidden will not have these icons, so players still need to keep their eyes out!
2) Increased peek range:
Players have mentioned the current peek skill is not helpful, because the range is so poor. A slight increase in this new version should hopefully resolve that. It is not a massive buff, because, as you may know, there is a peek skill upgrade available within the campaign.
3) Doubled number of save slots:
Self explanatory. Hope you like it!
As always, if you spot any issues, please let me know, and I will get on it. You guys are putting me to work, haha cleachaos.
Laters cleasunnies!
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