
Seasonal Greeting from our Terminal Conflict Development team!
As winter is approaching and we all gather with friends and family, we would like to take this opportunity to thank you for your support. From the bottom of our hearts we wish you a God Jul!
..And now some gifts from our tinker toy workshop!
SEASONAL EVENT
+ Added Seasonal hidden content
DECISIONS
+ Fixed an issue where Pan-Arabism would persist when Nasser had died without the domination of a middle eastern region
+ Fixed an issue where Mao could incorrectly influence Taiwan
NOTIFICATIONS
+ Changed the way notifications work for Triggers and Conditions to using "AND" and "OR" statements to make understanding more intuitive (syntax text in {X AND Y} format instead of AND: X, Y format).
NUCLEAR APOCALYPSE
+ Fix for exception given incorrectly when nuclear weapons attack Leaders
AI
+ AI long term decisions plans work in progress, first implementation completed
TRIGGERS AND EFFECTS
+ TheaterInfluencePercentage trigger type now correctly accepts Value
+ ChangeFriendlyAdjacentUnitReadiness effect type now correctly accepts Region
+ DLC owned trigger type now accepts dlc type
EDITOR
+ Fixed an issue where mod uploading to workshop would not function properly
+ Added filtering to choice dialogue
+ Focus Branch added in Trigger menu
OTHERS
+ Fixed an issue allowing narrative decisions to fire during focus selection if in scripted Wargame
[ 2018-12-18 03:23:21 CET ] [ Original post ]