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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello Folks. It has been a year now since Endciv was released and it was a great experience to develop this game. But this is not the full truth, it was quite depressing from time to time either and the game is far from where it was intended to be now. In the past I attended other jobs in order to get some income which is one of the reasons why development was paused in-between. The game was planned to be developed by a team of people and it started as such. As I then continued on my own and hired freelancers I was always optimistic that it will turn out as it should. When I start a business I want it to be sustainable all the time and the risk I was willing to take was still not enough to go all-in on this project. Endciv is a complex project which requires a lot of work for individual features. My expertise is technical art so I wanted to have nice graphical features and content in the game, the downside is that all of this has to be produced by artists which are capable of doing it. Especially the people in the game are an issue. They should be modular which requires a more complex rigging process. Also each animation must be created and managed in code each time a new feature would be added. These are all things that either require time or additional workforce. Not that this is not doable but keeping all the other things in mind especially the countless debugging turned this game into a burden. If you want to do a professional project then you require a professional environment and this is the part where I failed.
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