




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
A bit of a combination of a few updates here over night, but here's the gist of it. Level/Room Based Changes Player Defence adjusted, now displaying and functioning correctly. Minor level adjustments, connecting a faulty room. Adjusted some items in the world to have the correct slot types. Adjusted Shock and Smash to bring them closer in line to Barrage. Adjusted some boss stats. System Based Changes Removed Regen step check Regen now on a global two minute timer. All mob groups now re spawn globally on regen timer. (This was to fix an issue causing monsters to stop re-spawning for a few hours from Act3 onward.) If you aren't too far through we recommend starting a new game to get the most out of all of the level/room based changes. The game is completely playable without it, but some items, (ritual hat - equip will cause a crash) (ancient focussing lens - equips to wrong slot) won't work correctly, and shock and smash might feel a bit weak. System changes should take instant effect without the need to start again. Thank you all for playing!
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