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Hi everyone, this patch fix a critical bug with a screen resolution change and some korean localization
Hi, we want to remind you that our game supports mods (Steam Workshop). If you like to create mods, then you can change cards, create new cards or make your own unique character. Speaking of characters, one of our players made a mod that adds a new character to the game - Monk (https://steamcommunity.com/sharedfiles/filedetails/?id=1922417314).
Hi everyone, Patch with some bug fixes and minor game improvements
Hi everyone, some small patch with balance changes and localization fix
Hi everyone, some patch with bug fixes
Hello! This patch brings Steam Workshop support and now you can create mods for the game. Mod Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1859448229 Workshop Page: https://steamcommunity.com/app/920680/workshop/ If you have questions about MODs, then you can ask them on the forum: https://steamcommunity.com/workshop/discussions/?appid=920680
Hi everyone, Finally the big patch is released.
Hello everybody! A small patch before a major update. We also remind you that on our beta version you can already see the new changes that will be in version 1.1
Hey everyone, For a long time there was no news from us and it was time to fix it. Today we updated our Beta version (only the English version is available). In new version you will be able to find:
Hello everyone! Several critical bugs were found and in this patch we fixed them (thanks to all our players who informed us about bugs)
Hi,
We continue to work on the game balance, but before you know about these changes, some news about our game.
Now we are working on a large patch in which we plan:
Hey everyone,
We continue to work on improving the game (especially improving the balance). There are not many changes in this patch, but this week we have one more patch with a balance change.
Finally the big news Fate Hunters is now officially and properly released. Hooray!
Special thanks to:
Targus (translator) and Killpower (proofreader and webmaster of http://rpgjeuxvideo.com) for the French localization.
for English proofreading
And all our players that report bugs and and actively participate in the development of our game!
But its not only about a title change today the game has received an important update. Check out whats new:
After almost a year on Steams Early Access, Fate Hunters is finally heading to its full release on July 18.
It was truly a journey for the game and for us as developers and it couldnt be done without our players. Your comments, reviews and all the feedback out there became invaluable in Fate Hunters development. So a huge thank you from all of us at Tower Games for helping us make the game!
With the latest update on July 18, Fate Hunters will feature dozens of new cards, features, and a lot of balance improvements.
But as were satisfied with Fate Hunters quality, it doesnt mean the journey is finished. Expect announcements of new content soon!
Hi, some bug fixes:
Hi!
New big patch brings: new Berserker skill cards, some new cards, gameplay and balance changes
Special thanks to:
Targus (translator) and Killpower (proofreader and webmaster of http://rpgjeuxvideo.com) for the French localization.
for English proofreading
And all our players that report bugs and and actively participate in the development of our game!
Hi,
Some new big updates for beta branch:
Hi.
Thank you very much for your feedback. Based on your feedback, we have made some changes in the balance (beta)
Well, a little spoilers: next week we plan to add 15 new skill cards for the Berserk, so stay tuned.
I also want to remind about our Discord channel: https://discord.gg/QWpWWV6
On our channel you can ask questions that interest you, as well as win the key for our game:)
Hi, some new heroic skill cards
Very soon, you will be able to try new cards for the Berserk (in the beta version)
No More Magic! (Arcanist heroic skill card)
One Use. Exile all non-Heroic skill cards from your deck and replace them with a random Weapon cards. Increase your max HP by 5.
Tranquility (Berserker heroic skill card)
Draw 3 cards. Reduce your max Rage by 1.
Hey everyone,
Probably many of you have come across a situation where you enter the room, you have a bad hand and you are killed in 1 turn due to the fact that your character has very little health (no right to make a mistake or bad RNG
And we decided to do a small experiment on our beta version:
Hi!
Wednesday and that means it's time for new cards:
Slice (Raider skill card)
One Use. Deal 5 damage to a creature. If you become possessed this turn add a copy of this card to your discard pile.
Devil's Trick (Raider skill card)
Draw a card, then put a card from your hand on the top of your draw pile. This turn, your next played card with One Use dosen't removed from your deck.
Hello!
This week's patch brings: new Arcanist skill cards, new features and balance changes
Special thanks to:
Targus (translator) and Killpower (proofreader and webmaster of http://rpgjeuxvideo.com) for the French localization.
for English proofreading
And all our players that report bugs and and actively participate in the development of our game!
Hi,
On Friday, we have scheduled the big patch, so stay tuned.
And some new card spoilers for future updates.
Bane - Raider skill
Deal 4-5 damage to a creature. If your deck has fewer then 25 cards you become possessed.
Magic Chains - Raider skill
This turn, if you become possessed, you draw a card instead. Can't be exiled.
Hi,
Some balance changes. More balance changes will be in the upcoming big patch (next week)
Hi everyone,
Some news about our game:
- This Friday we plan to release a patch with some balance changes.
- Next Friday, we will add a change from beta to the "main game"
- Then we update our Beta version (new 15 Berserker skill cards and some new features)
And a few new cards for the upcoming updates:
Shield of Darkness (Raider skill card)
Gain a Shield. Exile the top card from your draw pile.
Bloody Crown - A unique item for Raider which can be bought in the card collection (you can start game with this item)
One Use. Increase your max HP by 3. Slightly increase chance to become possessed.
Join our Discord channel for the latest news and discussions! Soon well host a little giveaway of Fate Hunters keys, so be sure to tune in.
https://discord.gg/str5ma3
and some card spoilers:
Magic Sword - Legendary Weapon
Deal 3 damage to a creature. This turn, your next non-Heroic Skill card is played 2 times.
Thanks to everyone who plays beta and for bug reports.
Hey,
Another Friday, another update! Were listening to your feedback and improve Fate Hunters each week. In the beta version, you can already find new cards, new features and tweaks to the balance.
Whats your take on the changes?
Hi everyone,
Were working on some important gameplay changes and hope to share the news soon. Meanwhile, take a look at 3 new cards for the Arcanist available in Fate Hunters beta this Friday:
Static Field
Choose One - This turn, if you would draw a card, instead restore 2 HP; This turn, if you would draw a card, instead deal 3 damage to a random creature.
Preparation
Choose One - This turn, all your skill cards has a Critical Strike; Damage effects of next skill card played this turn will deal 2 additional damage
Ancestral Vision
Choose One - Restore 2 HP and shuffle your discard pile into the draw pile; If you play 5 or less cards this turn, draw 3 additional cards next turn.
Greetings
We are pleased to announce that next week, our beta version will be updated. In the beta version will be:
Hi all! Some new art for upcoming big patch.
This Friday there will be a patch with some balance changes.
Molten Lance (Arcanist Skill-Weapon)
Deal 2-3 damage to a creature. Draw all Molten Lances from your draw pile.
Hello.
Thanks to all the players for their help with finding bugs, suggestions for improving the gameplay and your feedback.
A big update is live and comes with a discount!
Greetings, patch 0.86 is now live! It introduces 24 new cards and balance changes. To celebrate its release were launching a weeklong sale grab Fate Hunters with a 25% discount!
We want to thank all those players who left their feedback and suggestions. Our team is very grateful to you! Also special thanks to Targus (translator) and Killpower (proofreader and webmaster of rpgjeuxvideo.com) for the French localization. And special thanks to Klokinator, Dinoabunai, SeeWee, and LetoBR for finding and reporting bugs.
Changes in version 0.86:
Hello! Our team is pleased to announce that a patch 0.86 is scheduled for Monday. In this patch we will add:
Hello!
Some new cards:
Unbreakable (Berserker)
Restore 1 HP for each Curse, Poison and Wound card in your deck.
Fire Rain (Arcanist)
Deal 2 damage X times to random creatures, where X is the number of Fireball cards in your deck.
Hi everyone,
it's time for new card spoilers
Tattoo (Berserker skill card)
One Use. Increase your max Rage by 5. Draw a card.
Ram (Berserker skill card)
Draw a card. Rage 3: This turn, if a card deals 1 damage it deals 3 damage instead.
Duplicate (Arcanist skill card)
One Use. Choose One - Choose a non-heroic skill card in your hand and add 2 copy of it to your draw pile; Choose a non-Legendary Weapon card in your hand and add 3 copy of it to your draw pile.
Hey everyone,
Weve been silent for some time, but worry not we were busy improving Fate Hunters. And now were pleased to announce that a big update (0.86) is scheduled for next week.
There will be 15 new cards for the Inquisitor, new heroic cards and items, as well as changes in balance. Full patch notes will be available after patch release. You can test the update in our beta version (available only in English and Russian) starting today.
As always we look forward to all your comments and feedback on our forum: https://steamcommunity.com/app/920680/discussions/2/
It's time for another card spoilers and some news.
Purifying Flame (Inquisitor)
Deal 1 damage to a creature.
Last Word: Banish a non-boss creature.
Repentance (Inquisitor)
Restore 2 HP. Place a non-heroic skill card from your discard on top of your deck.
Sanctification (Inquisitor)
Discard a card. If you discard a Treasure card, you gain 5 HP. If you discard a Weapon card, deal 2 damage to all creatures. If you discard another card, draw 2 cards.
Rite of Cleansing (Inquisitor)
Deal 3 damage to a creature. Discard 2 top cards from your deck.
Soulstorm (Raider Heroic skill)
Deal X damage to all creatures. Where X is number Soul Stone in your deck.
Act of Faith (Inquisitor)
This turn, if you lose HP instead you restore that much HP. Last Word: Draw a card.
Righteous Wrath (Inquisitor)
Deal 12 damage to a creature and 4 damage to your hero.
Inner Power (Inquisitor)
Deal 2 damage to a creature. Last Word: Return to your hand all cards from your discard, which was discarded this turn.
Holy Fire (Inquisitor)
Deal 3 damage to a creature. If you restore 4 or more HP this turn then your next card played this turn will deal double damage.
Master of Elements (Arcanist)
Deal 2 damage to a creature. This turn, if a card deal random amount of damage increase it maximum damage by 3.
Blade Flurry (Arcanist)
Deal 3 damage to a creature for each Weapon card in your hand.
Flame Arrow (Arcanist)
Deal 3 damage to a creature. If you have a Legendary Weapon card in your hand, deal 6 damage instead.
Overload (Arcanist - Heroic)
This turn, all Skill cards will deal double damage.
Celestial Arrows (Inquisitor Card)
This turn, if you discard a card, deal 3 damage to a random creature.
Nemesis (Inquisitor Card)
Deal 2 damage X times randomly split among all creatures. Where X is number HP you lose this turn.
Sanctuary (Inquisitor Card)
Restore 2 HP. This turn, Last Word is always activated.
Shadowstep (Heroic Skill - Spy)
Reserve. One Use. Escape from a non-boss room. Receive no loot.
Comment: Reserve - At the end of your turn, this card is not discarded.
Sword Master (Heroic Skill - Neutral)
Deal 2 damage to a creature and 2 additional damage for each sword card in your deck.
Divine Terror
Banish all non-boss creatures with 1 or less attack.
Comment: Banish = Silence+Kill+No Exp for killing
Blessed Weapon
This turn, your next Weapon card is played twice.
Iron Will
Restore 1 HP X times, where X is number cards which was discarded this turn.
We want to thank all those players who left their feedback, suggestions and comments. We really appreciate it and hope that thanks to our players we can make our game better. Also special thanks to Targus (translator) and Killpower (proofreader and webmaster of rpgjeuxvideo.com) for French localization.
A small card spoilers which will be in future updates
Cursed Shield
Legendary Item
If you have a Curse card in your deck gain a Shield.
Comment: card for upcoming "Curse Deck" archetype
Sword of Heroes
Legendary Weapon
Deal 3 damage to a creature for each Heroic skill card in your deck.
The game has a problem with infinity decks that kill for 1 turn, any number of enemies In most cases, infinity decks are obtained if you have a large number of cards in your deck that draw cards. And we have the following idea how to solve this problem: - A new parameter - Stamina - Each character has 10 Stamina - Each card that you draw per turn, takes 1 unit from Stamina - If a player draw a card and he has 0 Stamina, then the Fatigue card is added to the discard. - At the start of each turn, Stamina is restored. - In the game there will be some items that will restore or increase Stamina Fatigue (card) - Cannot be Exiled. Do nothing. Discussion: https://steamcommunity.com/app/920680/discussions/0/1742229167212103058/
Greetings. First of all I want to thank all the players for their feedback and suggestions. The nearest plans (patch this week for Beta) - Add remaining passive skills (Tarot cards) - New creature - Armoured Beast (2/6). Taunt. - New keyword - Taunt (You must target creatures that have Taunt.) - Some balance changes Our plan for 2019 (Q1): - Add Tarot cards (from beta to release) - New Skill cards - Each character (except Spy) will receive 15 new skill cards - New Heroic skill cards, including unique Heroic skill cards for Spy - New item cards (15+) - New monsters and bosses (10+) - New game mechanics and keywords, including passive and triggered effects - Hard Mode - UI Improvement - Steam cloud - Keybord and gamepad support If you have some feedback or suggestions you can post them here: https://steamcommunity.com/app/920680/discussions/0/1742229167193515540/
First of all, we want to thank all those players who left their feedback, suggestions and comments. We really appreciate it and hope that thanks to our players we can make our game better.
Also special thanks to Targus (translator) and Killpower (proofreader and webmaster of rpgjeuxvideo.com) for French localization.
Changes and new content that we tested in beta is now available to everyone.
- Now at the Blacksmith you can see weapon upgrade
- New button Deck - shows your whole deck. Helps when adding new cards to your deck, since now you can see all card in your deck
- Fixed bug with 21:9 aspect ratio
- Fixed bug with "Big creature cards"
- Minor bug fix
- Improved game optimization/performance
Sneak Peek - Tarot Cards (Passive Ability)
Thank you all for participating in the beta test. Thanks to you, we have collected a large number of feedback, suggestions and bugs. Thank you all for helping to make our game better.
Hi. Today we are open a beta branch. This is the first iteration, which will last 1-2 weeks.
Anyone can play it and try a new hero, new cards and fight with new monsters.
We hope your feedback will help us. You can leave your feedback on the Steam forum (https://steamcommunity.com/app/920680/discussions/2/) or our Discord (https://discord.gg/AybyDzr)
Beta available on Russian and English
In order to play beta you need to do the following
There are not many changes, because we are preparing for a very big update (in beta branch), which will be released next week.
We also opened a Discord server:
https://discord.gg/f8q8FU
- ards amount in the deck and in the discard is now shown next to them
- Fixed minor bugs
- Linux support
Greetings to all and this is the first developers diary. In which we would like to share with our players, what we are working on now and what will appear in the game soon.
- Reinforcement no longer gives experience - Grim Harvest - English localization fix - Fixed bug with Flashback - Fixed bug with "additional draw on next turn" and save
- Increased chance for Raider Encounter
- In Hard and Mysterious rooms legendary cards drop slightly decreased
- The Stranger and Blacksmith appear more often
- Mysterious rooms appear more often
- Difficulty at 3, 4, 5 and 6 level is slightly increased
- New Rooms
- Fix bug with Throwing Dagger +3
- Improved deck and discard pile visualization with a large number of cards
- Fix bug with card - Greed
- Now at all levels except 1st level, after defeating the boss, you will receive at least 1 Treasure card
- Now at all levels, the reinforcement will not appear on the 1st and 2nd turn. The chance of reinforcements appearing on the 3rd turn is slightly reduced.
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