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Hi everyone, We are releasing a hotfix build for growth issue that has been introduced in last patch. It appears that scaling physics time is required for stable fade-in to growth mode. It wouldn't manifest as destructive explosion but actually leave the physics world in a different state than portrayed in game when having entered growth mode. This would result in weird Sipho deformations when ungrowing parts and inconsistent placement of new parts. This is now fixed. We have reverted changes for this exact case while leaving kill-slowdowns deterministic. Best of both worlds it appears. Some additional changes have sneaked in that would have been introduced in later patches. Reacting to your feedback, we have partially tweaked Vagorian breed. Check out full changelist for details:
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