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Hello contestants! We've got a new update to Dicey Dungeons today, bringing us up to v1.11! Let the good times roll! For this update, I decided to really focused on trying to fix as many weird, recurring edge case things as I could. This is stuff that most players will never even encounter, hopefully - it includes fixes from little things like running out of space in your backpack in episodes like Thief Finders Keepers, to losing cards to Curse in the final episode. (There are also a number of exciting new features and fixes for modders, which I've listed separately in the changelog below.) With the new update, I'd also like to draw your attention to a couple of mods I like that have gotten updates recently: The Grab Bag by XenonZed If you want more item variety in your episodes, check out The Grab Bag, which adds 200+ new items spread across all existing episodes of the game! If you liked MoreFluff, this very much scratches the same itch. It's implemented in such a way that it's compatible with many other mods, too! Bonus World by Plasmaster09 Bonus World focuses on one single episode: the Bonus Round episode for the sixth character. Instead of choosing your finale card, the episode lets you chose an entire deck style, ranging from either the classic vanilla or parallel universe decks, to decks inspired by other mods like Megaquest and Alternate Timeline. Here are the patch notes for today's update: Gameplay:
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