
- Fast paced, bullet hell, arcade shooter
- Roguelike play style (But what game isn't these days, amirite?)
- Randomized pickups, for better or worse (Oh yeah, they stack)
- 4 game modes, for even more ways to play
- Increasingly difficult combat
- Scores so big, you'll probably have to look up how to say the number (We know we did)
- Self-explode, to get yourself out of those tight situations
- Over 20 cheats, for when you feel like just messing around
- Into leveling up? We got 1,000 of em
- Pills that modify you, your enemies, your weapons, the environment, and pretty much anything in between

The upgrades/downgrades you receive are random.
The weapons you receive are random.
The enemies spawning are random.
Even the levels you play are, you guessed it, completely random.

Become a genetically engineered powerhouse with over 100 boosts like:
HOPELESS ROMANTIC
LIGHTER FLUID
BULLET HATS

With classics such as:
ONLY FIRE, MY GOD IT'S EVERYWHERE
SPIKY SPIKE ARENA
WHY IS EVERYTHING SHAKING??

Including the famed:
SCARY SWARM BOI
SKY DONUT
SCOOTIN TOOTIN ROCKET SHOOTIN PAL

The GGMT is proud to state that it includes over:
800 SPIKES
300 CRATES
150 BOTTLES
0.18.002 Quick Patch
-Changed Dead Weight from setting enemies to 70% speed to now 80% speed
-Updated the text for Schizo
[u]Enemies (1)[/u]
-Decreased TOOB DOOB WITH A LASER speed (again) from 4.5 to 3.5
[u]Multiverses (2)[/u]
-Added random player spawns to THE FOG
-Removed FLYING SNIPPER SNIPER from FACTORY because they kept getting stuck
-Fixed bug where guns with a gold plus wouldn’t get the golden skin
[u]Multiverses(3)[/u]
-Fixed getting stuck at the bottom of THE FOG if the player has extra lives
-Fixed bug where enemies wouldn’t spawn on DANGER DISCO
-Fixed bug (most likely) where enemies would spawn inside of the houses on GEO TOWN
[u]UI (2)[/u]
-Fixed typo in Bullet Hats flavor text
-Fixed combo multiplier text appearing underneath current score text
[u]Other (1)[/u]
-Fixed Hard Tier gun spawners from looking like tall, elongated shapes
Just a quick bug/balancing patch!
Changes (4):
[u]Pills (1)[/u]-Changed Dead Weight from setting enemies to 70% speed to now 80% speed
-Updated the text for Schizo
[u]Enemies (1)[/u]
-Decreased TOOB DOOB WITH A LASER speed (again) from 4.5 to 3.5
[u]Multiverses (2)[/u]
-Added random player spawns to THE FOG
-Removed FLYING SNIPPER SNIPER from FACTORY because they kept getting stuck
Bug Fixes (7):
[u]Weapons(1)[/u]-Fixed bug where guns with a gold plus wouldn’t get the golden skin
[u]Multiverses(3)[/u]
-Fixed getting stuck at the bottom of THE FOG if the player has extra lives
-Fixed bug where enemies wouldn’t spawn on DANGER DISCO
-Fixed bug (most likely) where enemies would spawn inside of the houses on GEO TOWN
[u]UI (2)[/u]
-Fixed typo in Bullet Hats flavor text
-Fixed combo multiplier text appearing underneath current score text
[u]Other (1)[/u]
-Fixed Hard Tier gun spawners from looking like tall, elongated shapes
[ 2018-08-02 01:15:00 CET ] [Original Post]
Minimum Setup
- Processor: 2.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 128MB VRAM
- Storage: 2 GB available spaceAdditional Notes: Does not support controllers
Recommended Setup
- Processor: 3.0GHzMemory: 4 GB RAM
- Graphics: 1 GB VRAM
- Storage: 2 GB available spaceAdditional Notes: Does not support controllers
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