Sword Mans is a physics based sword fighting brawler where you control the sword instead of the swordsman. There is a man holding on to the sword who will flop behind it as it moves. Your goal is to defeat the other players by hitting the man holding onto their sword while defending the man holding on to your sword. This game supports both controllers and mouse and keyboard input.
Versus:
Play solo or team up with your friends in one of two cooperative game modes.
Sword Mans features a completely original soundtrack designed to fit the varying stages.
Content will be continually added in periodic updates including new stages, new cosmetics, and new chapters to the campaign.
Versus:
- Fight against your friends or the AI in local multiplayer versus mode. Use stage hazards and power-ups scattered across some of the many stages to get the upper hand in a fight.
Play solo or team up with your friends in one of two cooperative game modes.
- Arena: Fight endless waves of enemies and earn gold which can be used to buy cosmetics.
- Campaign: Play through the campaign chapter by chapter. Chapters will be released periodically and the story will continue with each chapter.
Sword Mans features a completely original soundtrack designed to fit the varying stages.
Content will be continually added in periodic updates including new stages, new cosmetics, and new chapters to the campaign.
Update: Lives and Time Limits
This update will help bring a lot more customization to the versus gameplay. I experimented with having a few different game versus modes. The modes were rounds (what we had before), lives, and time. But then I figured it would be nice to have a time limit on a lives game, or play multiple rounds of lives games. So instead of separate modes, all three options are now present for you to mix and match as you see fit.
If you want to add lives or a time limit to versus mode, click the "Options" button on the stage select screen.
July 20, 2018: Sword Mans version 1.1.2
New Stuff:
- Added versus mode specific settings to a options versus mode options menu. The “number of rounds” and “random stage select” options can now be found in this new menu.
- Added lives per round option to the versus options menu.
- Added time per round option to the versus options menu.
This update will help bring a lot more customization to the versus gameplay. I experimented with having a few different game versus modes. The modes were rounds (what we had before), lives, and time. But then I figured it would be nice to have a time limit on a lives game, or play multiple rounds of lives games. So instead of separate modes, all three options are now present for you to mix and match as you see fit.
If you want to add lives or a time limit to versus mode, click the "Options" button on the stage select screen.
Bug Fixes:
- Fixed a bug where the AI in versus wouldn’t show its health on the healthbar.
- Occasionally after exploding, players would suddenly switch from controller to keyboard controls. They don’t do that anymore.
[ 2018-07-20 20:24:08 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16
- Processor: 3.4 GHz Intel Core i7Memory: 1 MB RAM
- Memory: 1 MB RAM
- Graphics: GeForce GT 520
- Storage: 300 MB available space
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