
Police Infinity is a First Person Shooter developed by a small indie developer named 314 Arts.
Many people are probably thinking this is just another multiplayer first person shooter with no soul, but we want to prove that wrong! We are making this game together with the community and for the community!
Police Infinity has been in development for about 13 months now and we are thinking that it is time for the community to test out what we have created and give feedback.
We are almost at a point where we have to rely on the feedback & funds of the community to further progress with the game.
Regarding the content:
Maps:
- Blackout - A close quarters map set in a residental area construction site
- Riverside Railway - A larger map set near an industrial area, under a railway
- Harbor - A harbor, not much to say about it
Some things that you should know:
- Jumping - Instead of jumping we are using a parkour system. As everything else, it's WIP
- Early Access - If you have a weak PC, please do not buy this game. It is in an early state and not as optimized as we want it to be on its full release.
Weapons:
- AK12
- M4A1
- M98B
- MP5SD
- MPX
- USP
- SCAR-L
- STG44 / MP44
- MP40
- RSASS
- Nova
Game modes:
- Deathmatch
- Team Deathmatch
- Domination
- Bot Survival
- Zombie Survival
https://www.youtube.com/watch?v=JWNrJdvcMlY
Next Update: 10.6.2016
Patchnotes for todays update:
*Changed "TERRORISTS" to "RESISTANCE" (Lore will be made soon, when its time for that, Resistance just makes more sense for now.)
*Weapon ability to fire and reload is now entirely based on a single bool from the server (Should fix reload bugs where you can not shoot after reload but are actually shooting and a bug where you can reload twice)
*HUD now entirely displays server values, there can be a slight delay (depending on your ping) when shooting (only visually) but you should no longer have a difference there
*Completely new recoil system (Stats of weapons are subject to change)
*Colliders on Harbor fixed
*New reflection for Harbor cars
*Removed SSRR
*Option menu now closes if you go back into the game
Minimum Setup
- Memory: 5 GB RAM
- Graphics: OpenGLCore Compatible GPU with at least 2 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
Recommended Setup
- Graphics: OpenGLCore Compatible GPU with at least 6 GB Video RAMNetwork: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: 64 bit version IS required to play the game!
[ 6537 ]
[ 2899 ]
[ 4866 ]