Game is currently in development, with Early Access release planned in end of December.
Planned features:
- Split Screen Local Multiplayer for up to 4 players
- Track Editor, with possibility to share your best tracks on Steamworks for others to enjoy
- Different game modes (Race, Drift, Something with a lot of blood)
- Steam Achievements
- Leaderboards
- Stats
- Campaign Mode
- Driver XP and level-up
- Variety of different cars
- Tunable cars
Stay tuned for updates!
Yet another regular update, with focus on polishing and balancing the game. Had to rename some tracks to avoid possible licensing issues. Otherwise, I'm running out of things to do :)
v0.44.3
- Reintroduce car locking in Custom Race (unlock +3 level cars)
- Gradually give Nitro for players who are behind (depending on position)
- Fix winter trees dropping green leaves when hit
- Fix Track Editor invisible part of bottom toolbar area preventing mouse clicks
- Fix Photo Mode not going away after race is finished
- Fix some AI balance issues
- Reposition HUD messages for enhanced visibility
- Make Woodchuck track wider
- Make Hamburger track wider
v0.44.2
- Fix weapon zones sometimes getting created on intersections (Double Nascar)
- Fix pedestrian dying in Campaign cannot enter next race after resurrection
- Fix hint arrow blocking mouse clicks for UI elements beneath it
- Unlock mouse in race pause menu when controller is not in use
- Adjust physics properties for Tiny Car and Huge Car missions
v0.44.1
- In Campaign racer list Week view show week points rather than Season points
- Make powered ramps more powerful
- Fix Track Editor validation errors not getting cleared on Undo
- Fix Track Editor Sharpen tool stuck in "Generating" state when used on default track
- Reduce pedestrian mode steering sensitivity
v0.44.0
- Reintroduce extra car bumpiness on car to car collisions
- Increase chance of weapons in races
- Fix some selected buttons not changing to correct sprite when UI panel gets switched in
- Fix repainting car right after purchase would not get reflected in Garage view
- Fix Nailgun always having infinite bullets
- Increase Nailgun bullet count to 20
- Reduce Nailgun reload speed
- Increase Nailgun bullet speed
- Increase Railgun bullet count to 5
- Increase M2 bullet count to 30
- Reduce Wrecking Ball weight
- Make Wrecking Ball time based instead of hit based (15 seconds)
- Increase Pedestrian Cannon bullet count to 5
- Randomize paint job for Ghost Replay car
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan-capable. Nvidia and AMD GPUs
- Storage: 220 MB available spaceAdditional Notes: Potato friendly
Recommended Setup
- OS: Ubuntu 14.04 (64 Bit only)
- Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core ProcessorMemory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
- Storage: 3 GB available space
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