
- Face ethical dilemmas. Do you really want to spend money on that proper burger meat for the witch-burning festival, when you have so many resources lying around?
- Gather valuable materials and craft new items. Expand your Graveyard into a thriving business. Help yourself -- gather the valuable resources scattered across the surrounding areas, and explore what this land has to offer.
- Quests and corpses. These dead bodies don't need all those organs, do they? Why not grind them up and sell them to the local butcher? Or you can go on proper quests, you roleplayer.
- Explore mysterious dungeons. No medieval game would be complete without those! Take a trip into the unknown, and find discover new alchemy ingredients -- which may or may not poison a whole bunch of nearby villagers.
1. Fixed bug, when cutscene with Koukol stuck in some cases.
2. Fixed bug, when the Golem near the Witch Hill can go to the mountains.
3. Fixed bug, when church quality increased by 10 in some cases.
4. Fixed bug with relation bar, when redundant relation changes appeared in some cases.
5. Fixed bug, when the task to ask Teodoro about vampires not removed.
6. Fixed bug in the cutscene with Ms. Chain in the tavern, when Keeper asks about Misty Quagmire.
7. Fixed bug, when water in automatic water well was invisible for crafts in the zone.
8. Fixed bug, when mobs played sounds after dying.
9. Added sound for opening and closing bags in inventory.
10. Fixed bug, when after moving a bag to and from a chest, a gamepad cursor was selecting the first item in inventory.
Minimum Setup
- OS: Ubuntu 18.04. CentOS 7
- Processor: Intel core i5. 1.5 GHz and upMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 Gb dedicated video card. shader model 3.0+
- Storage: 1 GB available space
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