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This is a re-balancing release. It changes the way kinetic damage is dealt to the ship, making the mass-drivers a valid option for ship-to-ship combat. Breached reactor core will now have lower critical temperature, and this in turn makes it a lot easier to cause ship explosion with kinetic damage. The upgrade and tuning screens got an face-lift. They are more readable, and the charts you see as part of simulation will now display exact values. You also get a warning now if your ship is not able to handle an upgrade. This release also contains multiple stability bugfixes, physics performance improvements and many miscellaneous features. Full changelog:
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